Search found 22 matches

by ghostboy78
Sun Apr 13, 2008 2:23 am
Forum: PS2 Development
Topic: Loading .IRX from computer to PS2
Replies: 7
Views: 4563

If you are using PS2Link, the easist thing to do is to put the IRXs in the same directory as the ELF you are launching and use the relative path "host:<filename>". Otherwise "host:c:\\padman.irx" or "host:c:/padman.irx" should work. Neither of what you said worked :/ I...
by ghostboy78
Sat Apr 12, 2008 10:04 am
Forum: PS2 Development
Topic: Loading .IRX from computer to PS2
Replies: 7
Views: 4563

Lukasz wrote:Use "host:PADMAN.IRX" and remeber that PADMAN requires SIO2MAN to be loaded first.
this doesn't work neither. My two .IRX files are in my C:\ directory also if this helps solve my problem.
by ghostboy78
Fri Apr 11, 2008 11:25 am
Forum: PS2 Development
Topic: Loading .IRX from computer to PS2
Replies: 7
Views: 4563

ptek wrote:Take a look at Mega Man's reply to thread :
http://forums.ps2dev.org/viewtopic.php?t=9840
Thanks, but it isn't what i'm trying to do. I want my .elf file to load the .irx file from my computer to my PS2 using X-Link.
by ghostboy78
Fri Apr 11, 2008 8:24 am
Forum: PS2 Development
Topic: Loading .IRX from computer to PS2
Replies: 7
Views: 4563

Loading .IRX from computer to PS2

Ive had a hard time with this and now its starting to make me mad... My EE program is trying to load two .IRX files from my computer so that the pads can be used in the program. Does anybody know what format these should be loaded in? so far ive got "host0:\\PADMAN.IRX"; but the above does...
by ghostboy78
Sun Nov 11, 2007 9:50 am
Forum: PS2 Development
Topic: No output file?
Replies: 4
Views: 2622

.... Oh My God.... ILLEGAL?????? SRRY I BROUGHT THIS UP I QUICKLY DELTED IT.
by ghostboy78
Sun Nov 11, 2007 2:30 am
Forum: PS2 Development
Topic: No output file?
Replies: 4
Views: 2622

Hmm, I went to google and searched for PS2 Software Development Kit, and it came up with all these torrents leading to it. I downloaded it and it took awhille. Err it came with two diffrent toolchains I think. One is v3.2 and the other is v3.0. I'm using v3.2. I think its an official toolchain but I...
by ghostboy78
Sat Nov 10, 2007 4:58 pm
Forum: PS2 Development
Topic: No output file?
Replies: 4
Views: 2622

No output file?

I finally got this ps2 development enviornment to work and be error free but now I have one last and stupid problem. When I do the whole compiling and linking thing my ELF file won't be there and I don't know why. Heres the command: ee-gcc -o helloworld.elf -T/usr/local/sce/ee/lib/app.cmd helloworld...
by ghostboy78
Sun Mar 04, 2007 9:57 am
Forum: PS2 Development
Topic: Xlink and PS2Link problems
Replies: 16
Views: 8934

How are you using ps2client? From the command line if you are in the folder containing the elf you want to run you would type something like: ps2client -h 192.168.0.10 execee host:/elfname.elf And the program would be loaded and executed on the ps2. im using it the way you say im supposed to. still...
by ghostboy78
Sun Mar 04, 2007 8:05 am
Forum: PS2 Development
Topic: Xlink and PS2Link problems
Replies: 16
Views: 8934

I don't use Xlink or inlink or those programs, just plain ps2client for me, but if you are seeing that then there exists a working connection between your ps2 and your pc. Yes, you're absolutely right. And for those who don't see this, here's a simple explanation: Without a working connection of so...
by ghostboy78
Sun Mar 04, 2007 7:58 am
Forum: PS2 Development
Topic: Xlink and PS2Link problems
Replies: 16
Views: 8934

ubergeek42 wrote:I don't use Xlink or inlink or those programs, just plain ps2client for me, but if you are seeing that then there exists a working connection between your ps2 and your pc.
by ghostboy78
Sun Mar 04, 2007 7:40 am
Forum: PS2 Development
Topic: Xlink and PS2Link problems
Replies: 16
Views: 8934

ubergeek42 wrote:It means you are connected.
no, if i was connected then Xlink would say online or connected or whatever it says besides offline....
by ghostboy78
Sun Mar 04, 2007 7:26 am
Forum: PS2 Development
Topic: Xlink and PS2Link problems
Replies: 16
Views: 8934

im not sure what you mean by configureing the .dat files. Ill be a little more clear with what i did. 1. Run Xlink (Beta_1) on pc 2. Start PS2Link v1.46 on ps2 When i start PS2Link on my ps2 i get the following output on my tv. Welcome to ps2link v1.46 Booting from cdrom (cdrom0:\SLES_000.00:1) Usin...
by ghostboy78
Sat Mar 03, 2007 2:45 pm
Forum: PS2 Development
Topic: Xlink and PS2Link problems
Replies: 16
Views: 8934

Xlink and PS2Link problems

If this post is bad or isnt in the rite forum please tell me now i dont wanna look like an idiot. Im confused on how im supposed to run/test .ELFs on my PS2 first i run PS2Link v1.46 on my ps2. then i run Xlink on my computer and it doesnt recognize my ps2. Inlink doesnt work either, please help me.
by ghostboy78
Sat Jul 29, 2006 3:03 pm
Forum: PS2 Development
Topic: cant compile anything...
Replies: 11
Views: 4834

where do i get makefile >.<
by ghostboy78
Sat Jul 29, 2006 2:11 pm
Forum: PS2 Development
Topic: cant compile anything...
Replies: 11
Views: 4834

ok so i typed, make "C:\ps2dev\ps2sdk\samples\cube\cube.c". then i got this "make: Nothing to be done for `C:\ps2dev\ps2sdk\samples\cube\cube.c'.

anybody know the error?
by ghostboy78
Fri Jul 28, 2006 8:25 am
Forum: PS2 Development
Topic: cant compile anything...
Replies: 11
Views: 4834

cant compile anything...

Ok... i think i got everything i need to compile .elf's but dont know how to =( so far i only got that precompiled toolchain for win32 installed. whats the command to compile elfs.
by ghostboy78
Wed Jul 26, 2006 7:45 am
Forum: PS2 Development
Topic: gmake packege for cygwin
Replies: 5
Views: 2741

please reply.
by ghostboy78
Wed Jul 26, 2006 6:54 am
Forum: PS2 Development
Topic: gmake packege for cygwin
Replies: 5
Views: 2741

>.< I still cant find package. is there an exact name?
by ghostboy78
Wed Jul 26, 2006 6:49 am
Forum: PS2 Development
Topic: gmake packege for cygwin
Replies: 5
Views: 2741

thanks! (: <3
by ghostboy78
Wed Jul 26, 2006 6:29 am
Forum: PS2 Development
Topic: gmake packege for cygwin
Replies: 5
Views: 2741

gmake packege for cygwin

My cygwin doesnt reckognize the command gmake. Wheres the packege when u install cygwin for the command gmake. Since i cant find it im assuming its named something else. Can anybody help?
by ghostboy78
Wed Jul 26, 2006 5:42 am
Forum: PS2 Development
Topic: Complete NOOB!
Replies: 3
Views: 2364

Ok,i get all that you said but. When installing Cygwin,wheres the packege called "gmake", I can find that packege. I think there another name for it but im not sure.
by ghostboy78
Mon Jul 24, 2006 1:15 pm
Forum: PS2 Development
Topic: Complete NOOB!
Replies: 3
Views: 2364

Complete NOOB!

Hi, this is my first post here. I'm having a bit of troble knowing where to start. Yes i have clicked the Start Here! button and it didnt help me much. So far i got Cygwin installed as will as that ps2dev win32 thing since im using windows. I dunno what to do to start getting my Elf files compiled. ...