Search found 5 matches

by ShdoHawk01
Thu Aug 24, 2006 3:57 am
Forum: PS2 Development
Topic: Learning PS2 porting techniques
Replies: 4
Views: 2830

Thanks ooPo, I'll check into that and keep all that in mind, and thanks for the clarification as well. I do hope that I can accomplish something both fun and beneficial with my efforts. I have since found some more examples to search through that I mostly understand what's going on with, so I may ha...
by ShdoHawk01
Wed Aug 23, 2006 11:12 pm
Forum: PS2 Development
Topic: Learning PS2 porting techniques
Replies: 4
Views: 2830

The simple answer is - if you can't figure it out from the changes people made to various programs, you don't know enough to make similar changes to other programs. Granted, and this was the assumption I was proceeding under. I was hoping I would get a response that would point me in the proper dir...
by ShdoHawk01
Tue Aug 22, 2006 6:47 am
Forum: PS2 Development
Topic: Learning PS2 porting techniques
Replies: 4
Views: 2830

Learning PS2 porting techniques

I have read here in several posts "just look at the source code" to see how something or other is done; and especially with regards to porting emulators, I have seen time and again, "look at the source for pSMS or pGen to see how easy it is to port XYZ emulator"... SNES9x 1.5 and...
by ShdoHawk01
Sat Aug 19, 2006 6:19 am
Forum: PS2 Development
Topic: gmake: command not found
Replies: 13
Views: 7291

Well it blew up because I forgot to use the older cygwin core etc. for the haifablahblah error. So I reinstalled and made sure to use the correct core this time. I also downgraded to GCC 3.2.2 to be safe. The altered script worked, but I ended up with an error further down the line that I think I ca...
by ShdoHawk01
Fri Aug 18, 2006 2:41 am
Forum: PS2 Development
Topic: gmake: command not found
Replies: 13
Views: 7291

ooPo and friends, I only got it to run once I explicitly set the paths in the script, i.e. changing all instances of $ps2dev to "/usr/local/ps2dev" (without the quotes)... etc. There's something it doesn't like in the latest Cygwin setup methinks. it's still running as we speak, so if I ru...