Search found 88 matches

by reefbarman
Thu Apr 24, 2008 6:35 pm
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 160007

Hi! :) i love oslib and use it in most of my projects and this modified version jsut makes it so much better please keep up the good work, and keep the updates coming Thanks. I just released a bugfix version 1.0.1. ;) More details here: http://www.sakya.it/forums/viewtopic.php?f=7&t=13 Ciaooo S...
by reefbarman
Wed Apr 23, 2008 8:45 am
Forum: PSP Development
Topic: CYGWIN psp-gcc: command not found
Replies: 8
Views: 3865

thanks for that, that made more sense, didnt help but definetaly got me thinking, i actually looked in my bin folder and i have no psp-gcc file there i dont suppose there is a way i can download just this? or someone can email me the file or provide a link?
by reefbarman
Tue Apr 22, 2008 9:34 pm
Forum: PSP Development
Topic: CYGWIN psp-gcc: command not found
Replies: 8
Views: 3865

i tried restarting my computer but that didnt work i really dont want to have to reinstall anyone else have any ideas?
by reefbarman
Tue Apr 22, 2008 4:56 pm
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 160007

i love oslib and use it in most of my projects and this modified version jsut makes it so much better please keep up the good work, and keep the updates coming
by reefbarman
Tue Apr 22, 2008 3:10 pm
Forum: PSP Development
Topic: CYGWIN psp-gcc: command not found
Replies: 8
Views: 3865

i have placed the paths in the enviroment variables, but there is both user variables and system variables and i have added them to the user ones, when it asks you to enter them i have added them as CYGWIN for variable name then the paths separated by ; as the paths is that correct?
by reefbarman
Tue Apr 22, 2008 10:58 am
Forum: PSP Development
Topic: CYGWIN psp-gcc: command not found
Replies: 8
Views: 3865

and i followed the information in the post linked below and on the wiki and it still hasn't solved my problem

http://forums.ps2dev.org/viewtopic.php? ... 8a11c3b905
by reefbarman
Tue Apr 22, 2008 10:47 am
Forum: PSP Development
Topic: CYGWIN psp-gcc: command not found
Replies: 8
Views: 3865

CYGWIN psp-gcc: command not found

Hi,

im getting the below error when im trying to compile my app, i have had cygwin going before but now it wont work

Code: Select all

make: psp-gcc: Command not found
any help would be great thanks
by reefbarman
Mon Apr 21, 2008 7:07 pm
Forum: PSP Development
Topic: Idea: Viability questions and permission
Replies: 2
Views: 1344

thank you but no this wont work most vnc solutions i know dont update the screen fast enough to actually allow playabiltiy and im thinking of putting together a specialized client that will only transmit the psp resolution therefore not having to send the entire windows user space and allowing more ...
by reefbarman
Mon Apr 21, 2008 4:39 pm
Forum: PSP Development
Topic: Idea: Viability questions and permission
Replies: 2
Views: 1344

Idea: Viability questions and permission

Hi guys, I was sitting at work to day, wishing i could play my psp and crisis core while i was there, but instead i was stuck with spider solitare on my computer at work (playing a psp is a bit too obvious). And i was thinking we have remote joy to play psp on a computer, but what if it was possible...
by reefbarman
Sun Dec 09, 2007 5:38 pm
Forum: PSP Development
Topic: How good and complete is pspgl or is there something better?
Replies: 5
Views: 2692

by the sounds of things i may give triengine a go first and see if it provides me with what i need cause im planing to make a multi platform game but coding each differently dosen't matter as long as i can get the same final result
by reefbarman
Tue Dec 04, 2007 3:33 pm
Forum: PSP Development
Topic: How good and complete is pspgl or is there something better?
Replies: 5
Views: 2692

How good and complete is pspgl or is there something better?

Hi,

Im looking for the best way to program 3d apps on the psp, i have experience with opengl and thats why im interested in how complete and close pspgl is to that of opengl or is there something better and easier to do 3d on the psp??

cheers

Tristan
by reefbarman
Fri Mar 09, 2007 1:51 pm
Forum: PSP Development
Topic: Display text in xmb with prx
Replies: 14
Views: 6553

just use the dialog utility of psputility to output text and let psp handle the fonts oh excellent i didnt realise there was such a function ill have to give it ago, but i would still like to learn how to write text and graphics directly to the screen as i want to have a pop up box overlay and such...
by reefbarman
Thu Mar 08, 2007 1:37 pm
Forum: PSP Development
Topic: Display text in xmb with prx
Replies: 14
Views: 6553

there is not much documentation or anything really to do with displaying reliable and usable text and graphics onto the xmb... Let me add that I share the same concerns. It is not something I have played a lot with, but I agree that the idea of e.g. having a firmware plugin that when the user press...
by reefbarman
Wed Mar 07, 2007 10:33 pm
Forum: PSP Development
Topic: Display text in xmb with prx
Replies: 14
Views: 6553

i think the main thing that is holding alot more developers back from producing more plugins and prxs is the fact that there is not much documentation or anything really to do with displaying reliable and usable text and graphics onto the xmb. For my self its holding back the release of an app that ...
by reefbarman
Mon Mar 05, 2007 8:05 pm
Forum: PSP Development
Topic: Display text in xmb with prx
Replies: 14
Views: 6553

okay so that should remove the bg color yes? but when you say flickering problem what do you mean?
by reefbarman
Fri Mar 02, 2007 10:24 am
Forum: PSP Development
Topic: Display text in xmb with prx
Replies: 14
Views: 6553

the topic was going a bit stale that was all, but i know its no too hard i have seen many plugings that do it, i just can't find the source code for any and the sdk i got from devhook uses a background colour for its text which i need to be transparent thanks guys if you can clear this up for us
by reefbarman
Fri Mar 02, 2007 2:27 am
Forum: PSP Development
Topic: Display text in xmb with prx
Replies: 14
Views: 6553

sorry i have to bump this
by reefbarman
Wed Feb 21, 2007 11:44 am
Forum: PSP Development
Topic: [Interested?] OldSchool Library
Replies: 249
Views: 160007

im currently using OSLib to write my app called psp Super Portable Calendar, i absolutely love it even though i have come accross some bugs that could only have been produced by the library its self, but i found work arounds for them so im okay, but what i wanted to know is there a way to use OSLib ...
by reefbarman
Wed Feb 21, 2007 11:41 am
Forum: PSP Development
Topic: Display text in xmb with prx
Replies: 14
Views: 6553

hi guys has anyone here used the blit_string functions from the devhook sdk to put text onto the vsh, i can get it to work, im just wondering if there is a way to have the background color the txt sits on to be transparent??

cheers
by reefbarman
Wed Feb 21, 2007 11:14 am
Forum: PSP Development
Topic: Streaming video out from PSP over USB
Replies: 24
Views: 25201

i did see that but i wans't to sure now to get it going i have to compile the entire remotejoy? and it compiles the pc side software required as well??
by reefbarman
Tue Feb 20, 2007 4:31 pm
Forum: PSP Development
Topic: Streaming video out from PSP over USB
Replies: 24
Views: 25201

where can i find it, i had a look but i couldnt find it, what did you call it?

sounds really good cant wait to give it a try
by reefbarman
Sun Feb 18, 2007 11:56 pm
Forum: PSP Development
Topic: Display text in xmb with prx
Replies: 14
Views: 6553

okay guess ill just stick with the debug text for a while, but i still cant seem to get it to print over the xmb without having to make the screen go black
by reefbarman
Sat Feb 17, 2007 9:37 am
Forum: PSP Development
Topic: Display text in xmb with prx
Replies: 14
Views: 6553

Display text in xmb with prx

Edit: Not Sorted
I cant seem to get any text what so ever to print with a prx over the xmb can anyone tell me what functions i need to just print hello world cheers

another question though is it possible for the font that the xmb uses for menus and the like to print text from a prx to the screen
by reefbarman
Fri Feb 16, 2007 1:23 pm
Forum: PSP Development
Topic: Streaming video out from PSP over USB
Replies: 24
Views: 25201

a homebrew that could stream this over usb would rock the scene totally i believe, i think if you can tyranid release a stable version it would be pretty significant
by reefbarman
Thu Feb 15, 2007 10:31 pm
Forum: PSP Development
Topic: Basic PRX Template Please
Replies: 5
Views: 3964

oh so the main thread is not the same as the main function in this case??
by reefbarman
Thu Feb 15, 2007 4:52 pm
Forum: PSP Development
Topic: [RESOLVED] PRX Causing 2.71 SE-C Homebrew to Crash
Replies: 3
Views: 5502

did you come up with a fix for this to have it running during homebrew??
by reefbarman
Thu Feb 15, 2007 10:37 am
Forum: PSP Development
Topic: Does the PSP Support?
Replies: 3
Views: 3032

I don't think there is a way to come back from standby through code (and definitely not from full powered down state), I think it works the same way hibernation does on a PC, so all memory is saved but there is no code being executed so no way to run code to resume. I thought the PSP wakes itself f...
by reefbarman
Thu Feb 15, 2007 10:35 am
Forum: PSP Development
Topic: Basic PRX Template Please
Replies: 5
Views: 3964

these samples are the ones under prx yes? all i have is a prx loader and a text prx example and both really dont help me the test prx isnt threaded and im not too savy on threading it so it doesnt stop use of the xmb, and i have not done any programs in vsh mode or using the kernel yet, so this is a...
by reefbarman
Wed Feb 14, 2007 9:52 pm
Forum: PSP Development
Topic: Basic PRX Template Please
Replies: 5
Views: 3964

Basic PRX Template Please

I was wondering if someone can post a template and makefile for a basic prx file that will run within the xmb, i think i already asked this somewhere but im not sure where and cant find it again, and my current attempts at writing a prx that will display hello world in the top corner of the xmb just...
by reefbarman
Wed Feb 14, 2007 6:55 pm
Forum: PSP Development
Topic: Does the PSP Support?
Replies: 3
Views: 3032

Does the PSP Support?

Does the psp have anyway to power it on from off or standby through code?? also how hard would it be to edit the battery icon in the xmb so it shows percentage of battery left?