Search found 14 matches

by PSPJunkie
Mon Oct 22, 2007 7:15 am
Forum: PSP Development
Topic: GCJ: How To?
Replies: 6
Views: 3231

I researched into getting Objective-C to work, and I was able to get everything together, but I ended up getting linker errors... You can try, and good luck if you succeed.
by PSPJunkie
Mon Sep 10, 2007 1:14 pm
Forum: PSP Development
Topic: Need to understand PSPLink
Replies: 3
Views: 2205

1.) That's an exception, or a crash. The best thing to do is run this via command line: psp-addr2line -fe whatever.elf/prx EPC/RA NOTE: '/' in the above line represents 'or', so you would type one or the other, not both. In this case, your EPC is 0x0895BD1C, and your RA (Return Address) is 0x089005D...
by PSPJunkie
Mon Sep 10, 2007 7:04 am
Forum: PSP Development
Topic: Working with PSPLink and XMB on 3.52M33-4
Replies: 4
Views: 2178

M33 and PSPLink don't quite agree.
by PSPJunkie
Tue Sep 04, 2007 3:59 am
Forum: PSP Development
Topic: HOWTO: Compile the SDK on OSX - Consolidated Info
Replies: 32
Views: 34714

:/ The '$' just meant for you to type it into the terminal. Don't actually type it. :P
by PSPJunkie
Tue Sep 04, 2007 2:57 am
Forum: PSP Development
Topic: HOWTO: Compile the SDK on OSX - Consolidated Info
Replies: 32
Views: 34714

If you would read the readme, you would get the answer. Type: $ nano .bash_profile Paste the following lines into .bash_profile: export PSPDEV=/usr/local/pspdev export PATH=$PATH:$PSPDEV/bin Press CTRL + 'X', then type 'y', then hit enter. Finally, type: $ source .bash_profile Then try to run the to...
by PSPJunkie
Tue Sep 04, 2007 2:52 am
Forum: PSP Development
Topic: Debug message with psplinkusb
Replies: 2
Views: 1872

PSPLink redirects the stdout and stderr so just use printf() to print text to the pspsh screen.
by PSPJunkie
Sat Sep 01, 2007 2:24 pm
Forum: PSP Development
Topic: Include config.cfg
Replies: 6
Views: 6594

Actually, I believe it is,

Code: Select all

#USETHISCONFIGPLZ "config.cfg"
...
by PSPJunkie
Fri Aug 31, 2007 4:17 am
Forum: PSP Development
Topic: Problem with 8gb MS
Replies: 1
Views: 1414

You need theses lines in your makefile:

Code: Select all

PSP_FIRMWARE_VERSION = 200
BUILD_PRX = 1
by PSPJunkie
Sun Aug 26, 2007 7:34 am
Forum: PSP Development
Topic: header pspsystimer.h
Replies: 16
Views: 6182

You bug me on MSN for an hour about this, then come here and ask? What'd you think they were going to say? "Here, have fun."?

Just stop whatever you are doing, now.
http://f6y.ath.cx/pspdev/other/test30_s ... n_hell.txt
by PSPJunkie
Tue Aug 21, 2007 5:48 pm
Forum: PSP Development
Topic: Invoke Exit game screen?
Replies: 20
Views: 8110

Well, when you start the exit callback's thread, assuming the callbacks from the psp-programming tutorials, it just sleeps. Now, when the home button is pressed, the thread by the name of "Exit Callback" is 'woken up', and you see the dialog. So... what you could do is... /* Exit callback ...
by PSPJunkie
Tue Jan 30, 2007 6:30 am
Forum: Help Wanted Requests
Topic: Earn a little cash for PSP programming support
Replies: 5
Views: 6483

wait.... what?
by PSPJunkie
Thu Jan 25, 2007 10:29 am
Forum: General Discussion
Topic: Looking For 3 More Judges For PxP Homebrew Competition
Replies: 1
Views: 3664

sorry, didnt see the "help wanted requests" board. could a mod please move this to that location?
by PSPJunkie
Tue Jan 23, 2007 1:16 pm
Forum: PSP Lua Player Development
Topic: System.usbDiskModeActivate() ?
Replies: 9
Views: 10052

get notepad++, best text editor for windows ive ever seen.
by PSPJunkie
Tue Jan 23, 2007 1:01 pm
Forum: General Discussion
Topic: Looking For 3 More Judges For PxP Homebrew Competition
Replies: 1
Views: 3664

Looking For 3 More Judges For PxP Homebrew Competition

As a lot of you may have already seen, I am hosting a homebrew competition. We were originally going to have a poll, but seeing as everyone got very angry about this, we have decided to find judges. So far there are two judges: 1.) Insert_Witty_Name (Insomniac) 2.) Raphael 3.) X 4.) X 5.) X If you a...