Search found 4 matches

by goranb
Fri Jan 21, 2005 5:26 pm
Forum: PS2 Development
Topic: what does and doesn't the ps2 kernel do?
Replies: 13
Views: 4939

I guess I (someone?) need to sit down and figure out a memory map to work this out I had a "quick" look at the stuff yesterday evening (I think I'll be single soon) and got the impression it would be best to add a platform to the MIPS64 CPU definition. This shouldn't be too hard to do and...
by goranb
Thu Jan 20, 2005 8:06 pm
Forum: PS2 Development
Topic: what does and doesn't the ps2 kernel do?
Replies: 13
Views: 4939

Ok, I see... So the CPUs aren't all that different...

I think The vmips Project might come in handy for porting purposes, as it's a MIPS 3000 emulator...
by goranb
Thu Jan 20, 2005 4:52 pm
Forum: PS2 Development
Topic: what does and doesn't the ps2 kernel do?
Replies: 13
Views: 4939

Naturally, one could design the kernel so that it had slightly different behaviors/characteristics depending on which cpu it executed Ok, so I guess I misunderstood the fact, that the EE and the IOP had different CPU core's? That's the main reason I thought that you would need two separate kernels ...
by goranb
Wed Jan 19, 2005 10:55 pm
Forum: PS2 Development
Topic: what does and doesn't the ps2 kernel do?
Replies: 13
Views: 4939

dual CPU

But wouldn't the fact, that the PS2 has 2 separate (and different) CPUs mean, that you would have to run 2 separate kernels, one for each CPU? I've been working with the OSE kernel (real time bla-bla) for some time and found the multi CPU capabilities of this kernel quite nice... It's a message pass...