Hi,
I think the VFPU expects the store-address to be 16-bytes aligned, if the variable is global, it works always as the compiler is able to align them to 16bytes, but if the variable is allocated in the stack, chances are your var is not kept 16-aligned a crash is produced on those cases.
Search found 10 matches
- Sat Aug 23, 2008 5:11 pm
- Forum: PSP Development
- Topic: what is the -G0 gcc option for?
- Replies: 9
- Views: 4097
- Sat May 10, 2008 7:20 pm
- Forum: PSP Development
- Topic: can I connect a pc <-> psp using a wifi adhoc connecti
- Replies: 0
- Views: 1014
can I connect a pc <-> psp using a wifi adhoc connecti
Hi, so I have succeeded to connect the PC to the PSP using the inet family functions, and the psp to other psp using the adhoc family funcions, but I don't succeded connecting via adhoc the psp to the pc o viceversa.
Thnks
Thnks
- Sun Apr 13, 2008 9:40 pm
- Forum: PSP Development
- Topic: psplinkusb pspsh no prompt
- Replies: 3
- Views: 2941
Re: psplinkusb pspsh no prompt
I experienced the same problem while partially upgrading pspsh in the ps and not the psplink in the psp. Get the lastest version from everything from the svn, recompile and use the new psplink and pspsh and it will work.
- Fri Mar 21, 2008 5:52 pm
- Forum: PSP Development
- Topic: Dumping heap information?
- Replies: 13
- Views: 4751
- Thu Mar 20, 2008 3:01 am
- Forum: PSP Development
- Topic: Dumping heap information?
- Replies: 13
- Views: 4751
Hi, I just upgrade my FAT-PSP from 3.40OE to 3.90M2 and in a new PC installed cygwin + toolchain(svn) + psplink(svn) Everything (psp-g++ and examples) compiled and builded fine, but printf stop working has stopped working on the psp prx's connected to the psplink. Instead, using sceIoWrite(1, ..) wo...
- Sun Nov 25, 2007 5:25 am
- Forum: PSP Development
- Topic: Blending hell... (changing transparency)
- Replies: 2
- Views: 2180
- Sun May 13, 2007 1:29 am
- Forum: PSP Development
- Topic: compiling C++ code?
- Replies: 3
- Views: 2004
- Thu Apr 12, 2007 8:00 am
- Forum: PSP Development
- Topic: automatic alignment of stack vars for proper vfpu
- Replies: 12
- Views: 4398
- Wed Apr 11, 2007 7:41 am
- Forum: PSP Development
- Topic: automatic alignment of stack vars for proper vfpu
- Replies: 12
- Views: 4398
- Mon Apr 09, 2007 11:11 pm
- Forum: PSP Development
- Topic: automatic alignment of stack vars for proper vfpu
- Replies: 12
- Views: 4398
automatic alignment of stack vars for proper vfpu
Hi If you have tried to use the vfpu, you will have notice that it's fundamental to have all the variables referenced to be 16-bytes aligned. This words fine for the global vars using the gcc __attribute__((aligned(16))) as ScePspFVector4 in psptypes.h But if you create temporal variables in the sta...