Search found 10 matches

by marlov74
Tue Nov 29, 2005 10:27 pm
Forum: PSP Development
Topic: PMP(PSP Media Player)
Replies: 251
Views: 506628

Re: 480*272 only version

Don't be so sure about that, I and many others I talked to hate to convert movies for one time view. The only thing I want this player is for just moving the movie to my memstick and watch it. No converting and hassle. And definetly NOT remove the resize code! And it is not the problem. Are there a...
by marlov74
Tue Nov 22, 2005 11:38 pm
Forum: PSP Development
Topic: PMP(PSP Media Player)
Replies: 251
Views: 506628

480*272 only version

I have looked a bit on the source code, but I must confess. This is way above my programming skills. One thing I did see, there are pretty much code there to handle resize etc. Is it possible to create a stripped version that handle only 480*272 resolution. You could skip a resize and at least (mayb...
by marlov74
Tue Nov 22, 2005 6:05 am
Forum: PSP Development
Topic: PMP(PSP Media Player)
Replies: 251
Views: 506628

The best solution yet to play 480x272 videos.

Great work, soon we can watch movies in the only acceptable resolution. I've some troubles encoding videos that work thought. I Use 3GP_Converter 0.32 (FFMPEG) with various settings (all 480*272) but none works. It hangs after about 4 minutes while playing files, and for some it hangs while loading ...
by marlov74
Thu Oct 20, 2005 2:40 am
Forum: PSP Development
Topic: color blending in 5551 mode???
Replies: 12
Views: 4880

0x7c1f = 111110000011111
0x03e0 = 000001111100000
I Thought 5551 was RRRRRGGGGGBBBBBA, so where did the A Go?

(a & maskRB) + (b & maskRB) is 16 precision ok for that, or are all operations in 32 bit and then masked for 16bit in the end?
by marlov74
Wed Oct 19, 2005 8:10 am
Forum: PSP Development
Topic: color blending in 5551 mode???
Replies: 12
Views: 4880

It should work, Mine PSP is not working right now soo I can not test. But I did a test with Notepad and the Calculator. White = 31 31 31 = 11111 11111 11111 0 and 11110 11110 11110 0 = 11110 11110 11110 0 >> 1 = 01111 01111 01111 0 Magenta = 31 0 31 11111 00000 11111 0 and 11110 11110 11110 0 = 1111...
by marlov74
Tue Oct 18, 2005 4:34 pm
Forum: PSP Development
Topic: color blending in 5551 mode???
Replies: 12
Views: 4880

C1 = C1 and 1111011110111100
C2 = C2 and 1111011110111100
C1 = C1 >> 1
C2 = C2 >> 1
C3 = C1 + C2
by marlov74
Wed Sep 21, 2005 2:24 am
Forum: PSP Development
Topic: Encoding PSP video using non-standard resolutions
Replies: 104
Views: 152391

The "mp4" player in the PSP only thinks it needs memory for 76800 (320*240) pixels so a movie in 480*272 resolution will overflow its memory. It will try to put data on memory areas used for other things and the PSP will hang.
by marlov74
Fri Jul 01, 2005 10:33 pm
Forum: PSP Development
Topic: PSP Media Center and decoder library ports
Replies: 45
Views: 47006

Multichannel to Headphone surround support.

I would be really nice to be able to play movies with 5.1/5.0/4.0/3.0 sound in the headphones. For that we need AC3 decoder (or multi-channel AAC) and Dolby Headphone (or TruSurroundXT) coder in MediaCenter. I know 5.1 streams consumes a lot of bandwidth, but 3.0 would be nice to. Unfortunately I ha...
by marlov74
Tue Jun 28, 2005 3:17 am
Forum: PSP Development
Topic: startup.s file
Replies: 0
Views: 1264

startup.s file

Anyone have a link to how to use the startup.s boot loader file.

/Marcus
by marlov74
Fri Feb 04, 2005 9:11 pm
Forum: PSP Development
Topic: Encoding PSP video using non-standard resolutions
Replies: 104
Views: 152391

I dont think the 76800 pixel limitation is coded in to the player. But we have to remember we tricks it to believe it only need that amount. We have tried all the different resolution and none is much better than 320*240. The best with this discover is that it is now for sure that SONY have put in t...