Search found 5 matches

by Retron
Thu Apr 19, 2007 4:35 am
Forum: PSP Development
Topic: dosbox
Replies: 698
Views: 624720

crazyc wrote:I've put up a new version. The triggers can now be remapped with rtrigger and ltrigger and the mouse/joystick buttons with button1 and button2.
Brilliant! Duke Nukem I is now completely playable, great stuff.
by Retron
Tue Apr 17, 2007 6:51 pm
Forum: PSP Development
Topic: dosbox
Replies: 698
Views: 624720

Can anybody try Duke Nukem 1 ? It's unplayable, because you can't control it. http://www.dosgames.com/dl.php?filename=ftp://ftp.3drealms.com/share/1duke.zip The only problem with Duke 1 is that you can't save your game - if Ltrigger and Rtrigger were bindable you could though. Duke Nukem I was writ...
by Retron
Sat Apr 14, 2007 3:04 am
Forum: PSP Development
Topic: dosbox
Replies: 698
Views: 624720

Re: REMAPPING

Seems to work here. Did use use "inputmap exec <program>" to run the game? Aha, I didn't - I set up a batch file to do the remapping then another one to run the game. Running the whole lot from a batch file, including the exec line, makes it work. Many thanks for your help - I've got some...
by Retron
Fri Apr 13, 2007 4:37 pm
Forum: PSP Development
Topic: dosbox
Replies: 698
Views: 624720

Re: REMAPPING

remapping doesnt work for me. i tried using batch file & inputting commands directly but they dont affect the game. it just continues to run with the default ones. Yup, the same happens here too. The change to the VGA code seems to have borked EGA emulation, in that Duke Nukem I and Commander K...
by Retron
Fri Apr 13, 2007 4:08 am
Forum: PSP Development
Topic: dosbox
Replies: 698
Views: 624720

First up, many thanks for porting DOSBox! It's right up my street as I'm probably one of the few who's insane enough to keep an old PC running just for old games. Anyway, I've got DOSBox for the PSP up and running. Wolf runs after a fashion, but the status bar doesn't draw - no biggy, as it's a rela...