Search found 25 matches
- Fri Oct 05, 2007 7:08 pm
- Forum: PSP Development
- Topic: Problem with dynamic texturing
- Replies: 5
- Views: 2412
- Fri Oct 05, 2007 4:29 pm
- Forum: PSP Development
- Topic: Problem with dynamic texturing
- Replies: 5
- Views: 2412
- Fri Oct 05, 2007 6:04 am
- Forum: PSP Development
- Topic: Problem with dynamic texturing
- Replies: 5
- Views: 2412
- Fri Oct 05, 2007 2:07 am
- Forum: PSP Development
- Topic: Problem with dynamic texturing
- Replies: 5
- Views: 2412
Problem with dynamic texturing
Hi, buddy, has any one tried dynamic texture generated (by CPU not by GU) texture. I got flicking result without set a hard waiting on sending GU commands. struct vertex_ { unsigned short u, v; float x, y, z; }; DWORD pG[64*64]; sceGuEnable(GU_TEXTURE_2D&...
- Fri Sep 21, 2007 2:53 pm
- Forum: PSP Development
- Topic: The new-style psptoolchain script.
- Replies: 58
- Views: 30210
I'm installing version 20070626
but fails like:
but fails like:
Code: Select all
rm -f *.a TEMP errs core *.o *~ \#* TAGS *.E *.log
svn: Unknown hostname 'svn.pspdev.org'
../scripts/003-pspsdk-stage1.sh: Failed.
- Mon Sep 17, 2007 11:54 pm
- Forum: PSP Development
- Topic: Now that PSP Slim CFW is out.... devin' on it....
- Replies: 30
- Views: 42422
pspDebugInstallErrorHandler problem pops
I found linking pspDebugInstallErrorHandler will also cause PBP to be refused by XMB for lanuch in 3.xx mode. I try to move pspDebugInstallErrorHandler to the kernel PRX. But PRX failed in compiling: d:/psp_dev/PSPSDK/pspdev/psp/sdk/lib\libpspdebug.a(pspDebugScreenInit.o)&...
- Mon Sep 17, 2007 11:41 pm
- Forum: PSP Development
- Topic: Now that PSP Slim CFW is out.... devin' on it....
- Replies: 30
- Views: 42422
- Sun Sep 16, 2007 12:43 am
- Forum: PSP Development
- Topic: Now that PSP Slim CFW is out.... devin' on it....
- Replies: 30
- Views: 42422
- Fri Sep 14, 2007 10:47 pm
- Forum: PSP Development
- Topic: Now that PSP Slim CFW is out.... devin' on it....
- Replies: 30
- Views: 42422
Thanks kururin. Currently I am testing on a PSP1006 (the Fat one) with CFW3.52M33-4. So the usb mass storage pid may not be the problem. So what is CFW SDK? is it included in PSPSDK? I can not found the GetModel function or kuKernelLoadModule by search the PSPSDK header files. Or, I need my PSPSDK p...
- Fri Sep 14, 2007 6:30 pm
- Forum: PSP Development
- Topic: Now that PSP Slim CFW is out.... devin' on it....
- Replies: 30
- Views: 42422
I just digged into my code. I find pspSdkLoadStartModule returns 8002013C (library not found) when loading usbstorms.prx and usbstorboot.prx. But I checked the f0:, they exist. And even in this way. both sceUsbStart call returned succeeded. and also does sceUsbActivate(0x1c8); However, USB Mass stro...
- Fri Sep 14, 2007 8:17 am
- Forum: PSP Development
- Topic: Now that PSP Slim CFW is out.... devin' on it....
- Replies: 30
- Views: 42422
- Wed Sep 12, 2007 10:37 pm
- Forum: PSP Development
- Topic: Correct usage of usbmass to avoid MS corruption
- Replies: 6
- Views: 3385
- Wed Sep 12, 2007 10:30 pm
- Forum: PSP Development
- Topic: Now that PSP Slim CFW is out.... devin' on it....
- Replies: 30
- Views: 42422
- Wed Sep 12, 2007 5:30 pm
- Forum: PSP Development
- Topic: Now that PSP Slim CFW is out.... devin' on it....
- Replies: 30
- Views: 42422
- Wed Sep 12, 2007 4:34 am
- Forum: PSP Development
- Topic: Now that PSP Slim CFW is out.... devin' on it....
- Replies: 30
- Views: 42422
- Wed Sep 12, 2007 1:17 am
- Forum: PSP Development
- Topic: Now that PSP Slim CFW is out.... devin' on it....
- Replies: 30
- Views: 42422
I am using “make kxploit” to build my PSP application before. So it is supposed to be for FW1.50. Now I am shifting to PSP slim. jimparis: Have you just tried your configuation yet? Does it work? I found it doesn't.Is there anything I missed? I change the header of main.cpp to: /* Define the module ...
- Mon Jul 30, 2007 1:47 am
- Forum: PSP Development
- Topic: Asking for AVC decoding example
- Replies: 2
- Views: 1997
Asking for AVC decoding example
I just want to play some low-resolution (128x128) video clip in part of the screen instead of full screen playing. I got lost in Jonny's PMP MOD AVC code tree. Anyone has some digested code for H264/AVC H/W decoding. Something like cooleyes' example code that proves the concept of MP3/AAC H/W decodi...
- Mon Jul 30, 2007 1:33 am
- Forum: PSP Development
- Topic: [patch] cooleyes' pspaudio plus some pspmpeg findings
- Replies: 7
- Views: 4097
- Fri Jul 27, 2007 11:35 pm
- Forum: PSP Development
- Topic: [patch] cooleyes' pspaudio plus some pspmpeg findings
- Replies: 7
- Views: 4097
hi,Raphael. thanks for the updating. but the sceAudioSetFrequency returns 1 all the time including feeding with 44100. And this call takes no effect. Waveform plays at 44100Hz always. I am using pspsdk rev2270 on PSP FW3.40A. before that, I am using cooleyes' .a and .h. The result is that sceAudioSe...
- Wed Jul 04, 2007 3:18 am
- Forum: PSP Development
- Topic: What do you think about Dark Alex's leaving, Sigh
- Replies: 1
- Views: 1865
What do you think about Dark Alex's leaving, Sigh
It seems Sony has taken the action on him. By the way, is there any mirror of Dark Alex's site, mainly for HEN SDK.
- Sun Jun 03, 2007 5:00 am
- Forum: PSP Development
- Topic: sceUtilityCheckNetParam fails all the time
- Replies: 9
- Views: 4117
- Mon May 21, 2007 3:44 pm
- Forum: PSP Development
- Topic: sceUtilityCheckNetParam fails all the time
- Replies: 9
- Views: 4117
just deleted all connection presets and reboot. Then create a new connection by scanning my AP. The problem remains the same. Since psppet's example code fails in the same way, I believe it may be something different on FW3.10. I delete AP setting entries one-by-one in XMB's network settings. and t...
- Mon May 21, 2007 3:47 am
- Forum: PSP Development
- Topic: sceUtilityCheckNetParam fails all the time
- Replies: 9
- Views: 4117
- Sun May 20, 2007 9:33 pm
- Forum: PSP Development
- Topic: sceUtilityCheckNetParam fails all the time
- Replies: 9
- Views: 4117
- Sun May 20, 2007 4:48 pm
- Forum: PSP Development
- Topic: sceUtilityCheckNetParam fails all the time
- Replies: 9
- Views: 4117
sceUtilityCheckNetParam fails all the time
On my PSP (FW 3.10OE-A’), I cannot find any network configure preset by sceUtilityCheckNetParam, it returns non-zero all the time. I tried all possible config_id to feed sceNetApctlConnect, it always returns 0x80110601 (PSP_NETPARAM_ERROR_BAD_NETCONF). But the build-in web browser works correctly. T...