Search found 3 matches

by sectoid
Wed May 30, 2007 12:14 pm
Forum: PSP Development
Topic: I'm working on Quake again, requesting some advice
Replies: 137
Views: 66561

Good, I was hoping someone would start messing around with the quake code.. I was considering attempting to port it myself when i came across the pspGL library. I suggest using some of the GLQuakeWorld source tree too... A while back I was searching around looking at different projects that stemmed ...
by sectoid
Tue May 29, 2007 12:20 pm
Forum: PSP Development
Topic: How not to interrupt fileIO when shutting down PSP
Replies: 3
Views: 2392

yea fflush sounds like what you need to use..

#include <stdio.h>
int fflush(FILE *FP);

`fflush' returns `0' unless it encounters a write error; in that situation, it returns `EOF'.
by sectoid
Tue May 29, 2007 12:07 pm
Forum: PSP Development
Topic: wifi menu
Replies: 0
Views: 1010

wifi menu

Has a method been devised for calling/invoking the Wifi selection/setup menu from C?
(The Wifi system menu[Network Connection] that is used for the browser/remote play items)