"Geometry Wars" clone for PS2

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jum
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"Geometry Wars" clone for PS2

Post by jum »

Hey All

I've got an alpha/test release of my "Geometry Wars" (XBox) clone (called "Geotron") up for download on my website:

http://jum.pdroms.de or
http://www.geocities.com/james7780

If you're interested, please give it a whirl, and give me some feedback (see readme.txt).

If there's enough interest, I'll make it open-source.

Have fun!

- jum

[update 28 Jan 2005]: I've made a 2nd release of "Geotron" with lots of updates/fixes. It's also now built to run "standalone" (off memcard or CDR or whatever), so you don't need naplink/whatever to run it.
Not quite complete yet, but it's getting there... :)


[update 4 Feb 2005]: fixed flickering by switching on AA. Improved sound and other stuff.

[update 23 Feb 2005]: Version 0.3a released. Lots of updates. Much improved.
Last edited by jum on Thu Feb 24, 2005 5:31 pm, edited 4 times in total.
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MrHTFord
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Post by MrHTFord »

I like it. The display is very flickery though, gave me a headache. What resolution is it in?

The date in your readme.txt is wrong too, it's been 2005 for nearly three weeks now.

Oh, also, it tries to load geotron.vab as host:\geotron.vab, it'd be better if you left the \ out.

Cheers.
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jum
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Post by jum »

Thanks for the feedback, Model T.

Resolution is 640x480. I may have the field/frame thing wrong though, as I'm testing on a 320x224 LCD TV, which doesn't give a true reflection of the picture.

I'll fix the other things you mentioned. The VAB file will eventually end up linked into the elf, so that Geotron will be a standalone elf, so that anyone can run it off CD, memcard, HDD, whatever.

- jum
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weltall
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Post by weltall »

it works fine for me other than some little graphic glitch:
-in the ntsc version a part of the screen is cropped and i can't see it on my tv
-in the pal version the botton part is full of garbage (under the the space of screen actually used by the game)

anyway grat work
J.F.
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Post by J.F. »

It's cropped because NTSC is actually 640x448, not 640x480. Low-res NTSC is 320x224. Playing around with the video registers allows for other widths like 400 or 512, but NTSC is always 224 high non-interlaced, or 448 high interlaced.
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Shazz
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Post by Shazz »

Funny game, just flickers a little (PAL).... hurry to see full of colors on my TV and Jeff Minter's like strange sounds :D !
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