pausing execution
pausing execution
sorry for the really basic question but what would be the best method for pausing execution for, I dont know, say 3 seconds?
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- Posts: 6
- Joined: Tue Jan 25, 2005 5:28 pm
dont know if it helps but this is taken straight from the scummvm port im working on:
Code: Select all
uint32 getMillis()
{
int* sec;
int* usec;
SifCallRpc(&client,0,0,(void*)(&rpcBuffer[0]),0,(void*)(&rpcBuffer[0]),128,0,0);
sec = (int*) (&rpcBuffer[0]);
usec = (int*) (&rpcBuffer[4]);
msecs = (*sec)*1000+ (*usec)/1000;
return msecs;
}
void delayMillis(uint msecs_time)
{
uint32 i = getMillis();
uint32 time = i;
while (time <= i+msecs_time) {
checkSound();
time= getMillis();
}
}
You could also use the EE performance counters or use vsyncs...
i.e.
i.e.
Code: Select all
#define VSYNCS_PER_FRAME 60 // NTSC, you should really do detection...
for(wait=0;wait<3*VSYNCS_PER_FRAME;wait++)
VSync() //replace this with a real vsync function...
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