Framebuffer

Discuss the development of software, tools, libraries and anything else that helps make ps2dev happen.

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Expanders
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Joined: Fri Sep 21, 2007 8:56 pm
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Framebuffer

Post by Expanders »

Hi all,

I'm wondering if anyone knows how to realtime read/write ps2 frame buffer.

I would like to do some basic effects like motion blur and rendering to texture.

Thanks in advance.
MaikeruDev
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Location: Poland
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Post by MaikeruDev »

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Lukasz
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Post by Lukasz »

Check out the sps2 project at PS2 Linux, especially the 'sps2 demo'. Its rather advanced VU code and will require some porting effort.

http://playstation2-linux.com/projects/sps2/
http://playstation2-linux.com/projects/sps2demo/

You can read a little bit about how sparky does post processing in the sps2demo here: http://playstation2-linux.com/download/ ... s_good.txt
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