Hiz
I'm searching for libs to put sound in a ps2 demo, and I'm trying to recompilie and use libmp3... searching in cvs I found a SDL port in ps2sdk-ports, with a /sdlmixer/ directory.
I need to load a music and mixer with sound effects... so I think that this is what I'm looking for.
Anyone have a demo or example of use of this lib?
About SDL in ps2sdk-ports
Hola Neofar !
As I should too start to test SDL Mixer, I found this :
http://www.kekkai.org/roger/sdl/index.html
With a nice SDL Mixer tutorial
There is probably more ressources available on thte web as SDL Mixer is quite standard (as much as SDL I mean)
But currently I don't know the exact status of SDL Mixer, I don't think Gawd totally finished it, I heard there is some resampling issue... and he was working on.
Definitively a SDL status page is needed :D
Oh, another ressource, try to find the book "Focus on SDL", quite interesting (I think it is available in Spanish)
As I should too start to test SDL Mixer, I found this :
http://www.kekkai.org/roger/sdl/index.html
With a nice SDL Mixer tutorial
There is probably more ressources available on thte web as SDL Mixer is quite standard (as much as SDL I mean)
But currently I don't know the exact status of SDL Mixer, I don't think Gawd totally finished it, I heard there is some resampling issue... and he was working on.
Definitively a SDL status page is needed :D
Oh, another ressource, try to find the book "Focus on SDL", quite interesting (I think it is available in Spanish)
- TiTAN Art Division -
http://www.titandemo.org
http://www.titandemo.org
Hello world!
Okay, it goes like this. SDL_Mixer is working. barely. It does indeed load .wav's, .mod's, and .xm's, all of these were tested but I have a serious problem that randomly enough, the pointer to the module being played becomes null. I am trying to debug this, and I've been doing so for few hours already.
I will soon commit an SDL example with some chip music that shows loading from either a file, or memory.
I will you keep you all posted.
Also, I've been asked by quite a few folks to write a SDL.status file, and I will do so in the next couple of days.
Take care.
-- gawd.
Okay, it goes like this. SDL_Mixer is working. barely. It does indeed load .wav's, .mod's, and .xm's, all of these were tested but I have a serious problem that randomly enough, the pointer to the module being played becomes null. I am trying to debug this, and I've been doing so for few hours already.
I will soon commit an SDL example with some chip music that shows loading from either a file, or memory.
I will you keep you all posted.
Also, I've been asked by quite a few folks to write a SDL.status file, and I will do so in the next couple of days.
Take care.
-- gawd.
I compile libsdl.a and libsdlmixer .... but I can't compile any sample.
in SDL I disabled video,joystick,Threads,Timers (only compile Sound).. and compile, but I get some erros... (functions referended from mixer to threads and timers)
So I enabled Timers and Threads in sdl, but the lib not compile with Timers enabled
help !!!!!!! I need to mix mp3 whit fx !!!!! I don't found any lib !!!!!
in SDL I disabled video,joystick,Threads,Timers (only compile Sound).. and compile, but I get some erros... (functions referended from mixer to threads and timers)
So I enabled Timers and Threads in sdl, but the lib not compile with Timers enabled
help !!!!!!! I need to mix mp3 whit fx !!!!! I don't found any lib !!!!!