Hi All,
I just found that when I use the IDAG to disasm the game "ZERO"(SLPS_253.03), and will get a disasm file with all the function/module named with original soxy ps2lib name/symbol. That said people can very easy to grab the original soxy ps2lib from it or to reverse engineering the ps2lib......
found some interesting thing
There are suprisingly more games on the shelves that have debugging symbols in them than you would think. At least 3 of my games have them, including the EyeToy disc.
ps2lib is complete though, and there isn't really much to gain from any other Sony libraries at present. However it is a nice way for folks to poke around and see how a real game works.
ps2lib is complete though, and there isn't really much to gain from any other Sony libraries at present. However it is a nice way for folks to poke around and see how a real game works.
Still, try with Dark Chronicles (namely Dark Cloud 2). It is coded in C++, and thus, you'll get all the mangled names demangled into IDA, that is, parameters types and class names.
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