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Project Artemis: PS2 Hacking System/Debugger in Development

Posted: Sun Nov 09, 2008 7:05 pm
by LBGSHI
Before I begin, I should note that Oobles gave the OK for me to make this thread, and the project on the PS2Dev.org main site as well. Given the atmosphere, and that some PS2Dev members are quite opposed to cheat/hacking systems, it would be a grave error not to mention that, so I hope Oobles doesn't mind my name-dropping :)

For some time now (several years, off and on), GSHI.org administrative staff and several select members of the scene have been working, in secret, on something tentatively called Project Artemis: a hacking system for the Playstation 2. The primary goal of this project is to allow users to create, or hack, their own cheat and game enhancement codes, using RAM-dumping, dump comparison, constant memory writes for testing, breakpoints, and as many other tools as feasible.

The project is far from complete. There have been quite a few stumbling blocks, and some impressive progress has been made. Through several primary coders (Sang123, Hit n' Run Games, misfire, Shyam Narain, Xerxes Technologies, cYs Driver), it has been determined that...

A: Hiring a company to design such a system will result in either paying tens of thousands of dollars, or ending up with a company that cannot complete the project, and...

B: Hiring a solitary coder, such as a skilled member of the scene, will eventually result in the coder being overwhelmed.

Hence, lacking the necessary funds to hire a coding group or company adept enough to complete the task at hand within a reasonable amount of time, we have made the best decision possible, with Artemis, GSHI, and the scene in mind: to bring the project out of the darkness, and into the realm of open source.

If anyone is interested in contributing (even an indication of interest in the project helps!), feel free to make a post, if only to say so. We will continue to chronicle our progress, research, and thoughts here: http://gshi.org/vb/forumdisplay.php?f=56

...as well as here: https://artemis.bountysource.com/

...though I will be quite happy to respond to any questions or comments you have here as well. There is also a SubVersion repository for Artemis at https://artemis.bountysource.com/svn/!tree/61 (browseable) and https://svn.bountysource.com/artemis (actual SVN repo).

Posted: Mon Nov 10, 2008 9:19 am
by Oobles
I should note that I said I was ok with this as long as the rest of the mods and long time members were also ok with it. I'm happy for this topic to be put up and discussed. If it is accepted and everyone is happy with it, then I'm ok with it.

I'd like to note that I have very little to do with the forums these days, other than providing the hosting environment. I don't consider myself as the overlord that decides what goes and what doesn't go on these forums. The guidelines of the forums are designed to ensure that we stay on the good side of the law/Sony. This software slips into the grey area of the forum rules.

I'm not interested in having this software be the start of people discussing how to mod games, etc. Like everything else here, people can discuss the tool and the issues in developing the tool.

That's my 2c worth, if people have different thoughts, please throw them in here. :)

David. aka Oobles.

Posted: Mon Nov 10, 2008 9:38 am
by LBGSHI
Yes, I agree. This thread should contain absolutely no conversation concerning modding games, booting backups, etc. This will strictly be a matter of discussing the tool and its development, and anything further can be discussed outside of PS2Dev.

Thanks, Oobles.

Posted: Sat Jul 04, 2009 12:55 am
by LBGSHI
This project has recently seen considerable progress :)

Drop by and check it out: https://artemis.bountysource.com/

We need as many minds as we can get...