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Discuss the development of software, tools, libraries and anything else that helps make ps2dev happen.

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xbox-ua
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Joined: Tue May 05, 2009 2:56 pm

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Post by xbox-ua »

I have an idea. If there are people who know the programming language for the ps2 then you can create a port Ultra HLE for ps2? (source for PC: http://alpha.emulation64.com/Downloads/uhleSrc1.1.6.zip)
Dariusc123456
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Post by Dariusc123456 »

And why do you want it to be ported to the PS2? I haven't downloaded it yet, but can you explain to me what its features/uses and why it should be ported?
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J.F.
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Post by J.F. »

There are much better N64 emulators out now - namely Daedalus and Mupen64+. Daedalus has even been ported to the PSP... if there was ever to be an N64 emu on the PS2, it'd probably be based on that.
Dariusc123456
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Post by Dariusc123456 »

J.F. wrote:There are much better N64 emulators out now - namely Daedalus and Mupen64+. Daedalus has even been ported to the PSP... if there was ever to be an N64 emu on the PS2, it'd probably be based on that.
I agree. Since the last update on Daedalus, thinkings run much better than the older versions.
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xbox-ua
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Post by xbox-ua »

Dariusc123456 wrote:And why do you want it to be ported to the PS2? I haven't downloaded it yet, but can you explain to me what its features/uses and why it should be ported?
Just in Ultra HLE very small requirements (200 MHz). On this, I thought that someone that wants to do based on its source n64 emulator for ps2
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