Hi,
As some of you already know i was to attend Breakpoint 05 (which i did)
people there that looked for me didnt find me. Well, the reason
for it was that i was working really hard to get a PS2 demo ready
for the compo.
Last night we (Kalms coding on amiga demo, and me
on ps2demo) we coded about 30h in a row with only some breaks
to get something to eat, we managed to fix the amigademo in time
but not the PS2demo, so this is the reason that i not showed up.
So im really sorry Neov, Nagra, and the rest of #ps2dev people i didnt
meet there.
Well, Here you have some screenshots atleast of what was going
to end up the demo, it was/is nice stuff.
.emoon
Breakpoint 05
Spiffy looking screenshots. Shame it wasn't ready in time.
I just hope this doesn't turn into another 'trip to r0x0r' ;)
I just hope this doesn't turn into another 'trip to r0x0r' ;)
Shoot Pixels Not People!
Makeshift Development
Makeshift Development
Hello eMoon, I am Peskanov / Capsule, an old friend of Kalms. I have lost his email ages ago, so please pass him my salutations.
I have seen Ocean Machine a few days ago; I made a voxel raytracer 2 years ago and I touch it from time to time, I was quite happy with it. After seeing his routine I am totally destroyed...
I would say his routine is about 10 times faster than mine, and I coded mine in Altivec assembler! What m***********r!! :D
Congratulations to both of you for your work on the bp05, especially to Mikael. Keep the good work!
I have seen Ocean Machine a few days ago; I made a voxel raytracer 2 years ago and I touch it from time to time, I was quite happy with it. After seeing his routine I am totally destroyed...
I would say his routine is about 10 times faster than mine, and I coded mine in Altivec assembler! What m***********r!! :D
Congratulations to both of you for your work on the bp05, especially to Mikael. Keep the good work!
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