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Absolute beginner

Posted: Wed Apr 27, 2005 10:24 pm
by bartiss
Hi

We have just installed CodeWarrior v. 3.0. Communication with TOOL is ok. Our 3d Max plugin and PS2 Viewr work fine.

So, I tried to compile project other than VerifySetup.mcp and... lots of errors came out. We are using Gamebryo engine, so I wanted to compile first Tutorial and I got 92 errors (from 300 at the beginning).

Almost all of the errors are from SOny PS2 SDK header files... And that's strange I guess. I would rather expect errors from Gamebryo.

Here are some examples of errors:

Warning : implicit 'int' is no longer supported in C++
stdarg.h line 43 typedef __builtin_va_list __gnuc_va_list;

Error : ';' expected
stdarg.h line 43 typedef __builtin_va_list __gnuc_va_list;

Error : inline assembly operand marker %0 is out of range
eekernel.h line 173 "move $28, %1\n"

Error : declaration syntax error
eekernel.h line 331 void sceVprintf(const char *fmt, va_list ap);

Error : data object 'status' redefined
devvu1.h line 29 u_int status;

Any ideas? I'm almost sure it's about CodeWarrior settings but I have no idea what's wrong.

Thanks in advance

Posted: Wed Apr 27, 2005 10:36 pm
by blackdroid
you have a license for codewarrior, use it to ask question on the metrowerk forums.

Posted: Wed Apr 27, 2005 10:49 pm
by Guest
Heh. Absolute beginner indeed. EA must be desperate.

Locked, since we are not support forums for this software. Indeed, as blackdroid mentioned, you already have dedicated support if you are licensed to use that software.