Heeeeeeeeeeeeeeelp

Discuss the development of software, tools, libraries and anything else that helps make ps2dev happen.

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matimediza
Posts: 9
Joined: Thu Apr 08, 2004 7:31 am
Location: Córdoba, Argentina

Heeeeeeeeeeeeeeelp

Post by matimediza »

Anyone, please. Have any idea, where i can find the EE GNU-GCC compiler to download it!.

If anyone know it, please tell me!

Thanks!
pixel
Posts: 791
Joined: Fri Jan 30, 2004 11:43 pm

Post by pixel »

Huh... let's see..

So, you're on this "ps2" forum, right. Its url is "forum.ps2dev.org", right. Now, let's have a simple exercice. Let's cut the "forum" part out of the url, and let's see what we get. Hmmhmm, website. Ho, and a left menu navigation.


> HOME

> ABOUT
> TUTORIALS
> LOADERS
> TOOLS
> SAMPLE CODE
...

Ho, gcc seems to be a tool, right? Let's see in this section, and let's try to find some punch lines.

>Binutils 2.13.2.1 for Playstation 2<
>Windows PS2 Development Environment<
>New patch collection for ee toolchain.<
>New gcc 3.2.2 patch<

Humm...
pixel: A mischievous magical spirit associated with screen displays. The computer industry has frequently borrowed from mythology. Witness the sprites in computer graphics, the demons in artificial intelligence and the trolls in the marketing department.
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Drakonite
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Joined: Sat Jan 17, 2004 1:30 am
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Post by Drakonite »

You have been Heeeeeeeeeeeeeeelped!
Shoot Pixels Not People!
Makeshift Development
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dagamer34
Posts: 35
Joined: Sat Jan 24, 2004 12:04 pm
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Post by dagamer34 »

LOL
while (your_engine >= my_engine)
my_engine++; :P
matimediza
Posts: 9
Joined: Thu Apr 08, 2004 7:31 am
Location: Córdoba, Argentina

Post by matimediza »

Hey! you are evil!, but I like your style. Thanks for the tip.
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