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monitor

Posted: Fri May 07, 2004 9:44 pm
by sohaibma
is there any way i can connect my pc monitor directly to ps2

Posted: Fri May 07, 2004 11:55 pm
by mrbrown
Buy an upscan convertor. I got a Redant (cheap, but effective) a couple of years ago from Lik Sang. You can find them anywhere though.

If you own a game that supports Progressive Mode, then you can use a special cable to hook the PS2 directly to a VGA monitor. The only place I know of to get this cable is the PS2 Linux Kit.

Posted: Sun May 23, 2004 11:05 am
by J.F.
Lik Sang also has VGA cables. Go to

http://www.lik-sang.com/list.php?nav=over&category=219&

and scroll to the bottom. Look for the Hi-Resolution VGA Adapter. I can say it works great with any monitor (no sync-on-green needed for this adapter) with supported games. Playing Tekken at 640x400 on a monitor is a hell of a lot nicer than lo-res on a TV. :D

:)

Posted: Wed Jun 02, 2004 4:28 am
by sohaibma
is there anyway i can build one myself
i will be more fun

Re: :)

Posted: Wed Jun 02, 2004 3:14 pm
by Guest
sohaibma wrote:is there anyway i can build one myself
i will be more fun
To build a NTSC to VGA upscan converter is extremely non-trivial
even for experienced electronics hacks, and definitely will not be
able to do it yourself cheaply. You must *really* want to, and be
capable of, taking on a project in order to succeed.

Websites like www.lik-sang.com and www.ncsx.com offer a range
of inexpensive to expensive upscan converters. My advice is to
pick one according to your budget.

Likewise, *some* HDTV receivers or computer video capturing
devices will do upscan conversion, so you might try to kill two
birds with one stone.

It will cost you money, but save you time.

Gorim

Posted: Wed Jun 02, 2004 6:49 pm
by J.F.
He doesn't necessarily mean an upconverter, but a straight monitor cable like the one I mentioned above. It does NOT upconvert the composite/svideo signal, it simply gives a standard HD VGA connector for the RGB line on the PS2 output.

To make your own monitor cable, you'd need a PS2 cable for the connector that plugs into the PS2, then chop it up and solder to the appropriate connections of the HD VGA connector. It's a matter of knowing which line goes where. I haven't looked into it myself since I just bought one. I might take mine apart and trace the lines with a meter. I'm a bit curious.

Posted: Wed Jun 02, 2004 7:33 pm
by Guest
Oh well if thats all he wants, check out this website, should
tell you everything you need to know: pinouts, connectors,
sync-on-green converters, etc...

http://www.gamesx.com/index2.htm


Gorim

Posted: Wed Jun 02, 2004 11:12 pm
by wyrm
The hardware handbook has the in/outs for the ps1 video and vga connector.

http://www.hardwarebook.net

Posted: Sat Jun 05, 2004 12:37 am
by wyrm

Posted: Tue Jun 15, 2004 1:04 am
by sohaibma
does this really work wyrm?

Posted: Wed Jun 16, 2004 8:54 pm
by wyrm
Looks right to me the LM1881n is a standard synch seperator, waiting for mine to turn up then I'll let u know. The only issue will b trying to FIX the output from the PS2. It will only work when its in VGA mode(unless u have a multiscan monitor).

Posted: Tue Jun 22, 2004 6:41 am
by nicp067
I just build the cable from
http://skygate.bravehost.com/PS2_VGA_cable.html
anyone have a demo using a vga mode so i can try it?

Posted: Tue Jun 29, 2004 1:05 am
by wyrm
my chip has finally arrived, will build in a bit, as for trying it out, how about recompiling some of the gslib or libito examples, its there in the docs honest!

ITS ALIVE... Linux RTE loads perfectly... now the fun starts

Posted: Thu Jul 01, 2004 11:27 am
by nicp067
I tried to create a vga mode sample using gslib but failed.
I cant find how to set the crtc to vesa resolution.

Any id ?

Posted: Fri Jul 02, 2004 1:23 am
by wyrm
Currently a little distracted with a win32 project, but, all i did was change the TVMODE_AUTO to 0x1A (or whatever it is) and got a dodgy looking screen. Will look later :). The real problem is making some kind of TSR to intercept mode changes, though that is not going to be easy at all!

Posted: Fri Jul 02, 2004 1:53 am
by nicp067
Cool this did the trick. thank you. I can confirm the cable is working but Im not using the LM1881n, my monitor support sog.
Now i can code using only one monitor this is nice.[/code]

;)

Posted: Mon Jul 12, 2004 12:10 am
by sohaibma
i have a philips 104E monitor..........does it have SOG?
i have not other means of finding out..
please help me!

Posted: Mon Jul 12, 2004 12:20 am
by pixel

Posted: Mon Jul 12, 2004 12:25 am
by nicp067
this site is a good start. http://playstation2-linux.com/sog.php. Your monitor is not listed but its safe to say that it do not support SOG.

Posted: Mon Jul 12, 2004 8:24 pm
by wyrm
Sohaibma, take the plunge build the lead without the chip, if it works, great. If not its only a matter of unsoldering a couple of wires and putting the chip in, which is not a difficult job. Also the diagram suggests that you need an external PSU, mines quite happily powered from the PS2(pin10 on the AV connector). Also dont worry too much about the resistor value as its not a standard, get the closest value your local hardware shop has.

Posted: Thu Aug 12, 2004 11:07 am
by Gradius
I have build it a VGA cable, the difference it works on ANY VGA monitor, no matter if SOG compatible or not.

Photos:
http://www.digitalanime.com.br/vga2ps2.zip

Now I need that Blaze CD NTSC version (if you have, please pvt me). I got PAL version only, and my console it's NTSC, so I'm unable to test any game.

A nice idea would be create a simple tool capable to patch the games to use VGA mode. Does anyone here want to try that? Or give more infos about how to do that? :)

All I know now, 0x1A is used for 640x480 VGA mode.

Gradius