Been working with an application which uses sdl-- graphics were messed up, so I tried the showimage sample in sdlimage (after having to wack on the makefile some). Tried with a variety of png and jpegs-- none work- the closest is one of the samples from gsKit's tests which displays in displaced chunks. I did happen to notice that the texture is [hardcoded] to be placed at 0x380000 in the GS which seems mighty high for any "sizable" image and would warp around nicely (ok, not so nicely). gsKit tests all seem ok.
Anyone have any clues? Anyone actually tried showimage.c in sdlimage?