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OpenGL (libgl)

Posted: Mon Jul 12, 2004 4:51 am
by strider
I'm just starting out with GL development under PS2. I've been experimenting with libgl and am running into some peculiar problems with it. The most significant is that I've been unable to get any textures working in libgl. The libgl demos did not include any makefile details so I'm only guessing at compiler flags, etc.

Does anyone have any experience with libgl or can provide any working samples (with makefile) that demonstrate the texture features.

I was very thorough in my testing and even went so far as to drop to a single pixel RGB texture in an attempt to just get something to paint on the surface.

Thanks in advance,

Strider