Modifying PS2 Background Software
Posted: Thu Jan 05, 2006 4:43 am
Hello,
I've got to put a bit of a disclaimer here: I'm not a programmer or a software developer. I'm just a bit curious about the plausability of an idea I've got, and I figured the homebrew community's the authority who could probably answer my question.
What I'd be interested in doing is installing software on a PS2 that would run parallel to games that are running. Here's the rub, though: no use of a loader or modchip or anything like that (basically an "idiot-proof" modification of the PS2 system). I'd be looking for a one-time installation of software either from a CD/DVD, memory card or an independent device with USB connection.
Then, I would need this software to run every time the PS2 booted up without a CD/DVD being in the bay. A memory card would be inserted or a USB device could be connected (allowing the program to run off the memory card or USB device - if that's possible), but the "install CD/DVD" would not be present.
I know that if I were to modify the PS2 OS or browser software itself, I could do this. But it seems like there should be an easier way to do this. Is something like this at all plausible without working closely with Sony to modify the PS2 firmware?
Here's another important disclaimer: I am not interested in any way shape or form with any sort of playing of imported games, backups, emulation or anything of the kind. I am considering having one of my companies develop software that could be marketed/distributed to PS2 owners that would have no bearing or interaction with games played on the PS2. The software would have to run parallel to played games either as a separate process or as a transparent shall over the (unmodified) basic PS2 system. Prior to investing resources into a project of this nature, I am trying to determine whether it is viable to develop software that could be installed by an average PS2 user - someone who knows nothing at all about IT or homebrew development.
I know one option for pursuing this type of opportunity is to work with Sony, but I'm trying to examine alternatives before committing myself one way or another.
Thanks in advance,
cgmodzel
I've got to put a bit of a disclaimer here: I'm not a programmer or a software developer. I'm just a bit curious about the plausability of an idea I've got, and I figured the homebrew community's the authority who could probably answer my question.
What I'd be interested in doing is installing software on a PS2 that would run parallel to games that are running. Here's the rub, though: no use of a loader or modchip or anything like that (basically an "idiot-proof" modification of the PS2 system). I'd be looking for a one-time installation of software either from a CD/DVD, memory card or an independent device with USB connection.
Then, I would need this software to run every time the PS2 booted up without a CD/DVD being in the bay. A memory card would be inserted or a USB device could be connected (allowing the program to run off the memory card or USB device - if that's possible), but the "install CD/DVD" would not be present.
I know that if I were to modify the PS2 OS or browser software itself, I could do this. But it seems like there should be an easier way to do this. Is something like this at all plausible without working closely with Sony to modify the PS2 firmware?
Here's another important disclaimer: I am not interested in any way shape or form with any sort of playing of imported games, backups, emulation or anything of the kind. I am considering having one of my companies develop software that could be marketed/distributed to PS2 owners that would have no bearing or interaction with games played on the PS2. The software would have to run parallel to played games either as a separate process or as a transparent shall over the (unmodified) basic PS2 system. Prior to investing resources into a project of this nature, I am trying to determine whether it is viable to develop software that could be installed by an average PS2 user - someone who knows nothing at all about IT or homebrew development.
I know one option for pursuing this type of opportunity is to work with Sony, but I'm trying to examine alternatives before committing myself one way or another.
Thanks in advance,
cgmodzel