Guys
I have a football management game i wrote in C++ and Direct X.
Could someone point me in the right direction of porting this to a PSP.
So i can play with getting it up and running on either the PC PSP emulator software or my 1.5(when cracked) in due time.
cheers
Personal Game development for PSP
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- Posts: 3
- Joined: Fri May 20, 2005 8:43 pm
Personal Game development for PSP
Last edited by SparkyPete on Sat May 21, 2005 9:04 am, edited 2 times in total.
Well sadly enough the 1.5 hasn't been 'hacked' yet to figure out how to run homebrew. 1.0, which is the original Japanese PSP's version at launch, will run code because Sony left out either purposely or mistakenly the encryption/signing recognition.
So until you get a Japanese PSP (I am thinking about it, but bills come first.) or unless you crack the 1.5 encryption methods, getting homebrew on the PSP will be a moot point.
So until you get a Japanese PSP (I am thinking about it, but bills come first.) or unless you crack the 1.5 encryption methods, getting homebrew on the PSP will be a moot point.
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- Posts: 3
- Joined: Fri May 20, 2005 8:43 pm
A PSP emulator exists for PC, but is only for certified PSP pro developpers and look like this : http://www.psp-emulator.com/
Unfortunatly if you are not a SONY certified developper, no way to get it.
Unfortunatly if you are not a SONY certified developper, no way to get it.
I think he's looking for the Elf Interpreter for running PSP homebrew progs on the PC.
PSPE v0.7 Interpreter
PSPE v0.7 Interpreter