The devkitPro team are proud to announce the addition of a PSP toolchain to our collection. This is based on the patches from http://ps2dev.org/ and includes PSPSDK 1.0+beta. The release will be moved to it's own section pending testing and feedback.
http://devkitpro.sourceforge.net/index.shtml
Currently, unlike other builds, the toolchain uses gcc 3.4.4 but will be upgraded when the problems with the 4 series are less severe. KDE blacklisted 4.0.0 due to miscompilation problems.
http://lists.kde.org/?l=kde-commits&m=111451142117674
win32 native (non cygwin) psp toolchain
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Apologies for any potential panic, just wanted to give the reasoning behind devkitPro sticking with 3.4.4 for now. 4.0.1 does look rather promising though.mrbrown wrote:Before everyone gets into a panic over GCC4, recall that KDE is a C++-heavy system doing all sorts of wicked things it probably shouldn't do, while PSPSDK is a few dozen files of (mostly) ANSI C.
No one has reported any specific GCC4 misadventures related to PSPSDK yet. GCC4 is still the way to go.
The build uses the same versions of binutils and newlib, and gcc 4.0.1 is currently being tested. There were a number of requests for a devkitPSP and it was easiest to slot the psp patches into the current buildscripts for devkitPro using 3.4.4.ooPo wrote:It would have been nice to actually find a bug before immediately working to backport and potentially fracture development efforts.
The buildscripts and patches will be updated later this week.Any chance of a source release?
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please give more details, what did you build, what went wrong and what toolchain update are you referring to?Agoln wrote:I belive that this tool has the wrong toolchain.
I tried using it and it failed horribly with many undefined references which were solved in these forums with a toolchain update.
Please look into it.
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http://sourceforge.net/project/showfile ... _id=340118Agoln wrote:What went wrong was that I tried compiling, I get a lot of what is discussed HERE, and got if fixed by using someone else's win32 implementation.
tested with some basic code using newlib, seems to work here