AgenaWorld Ver 1.0
This PSP homebrew game is a little like the "HomeWorld" PC game.
You command a ship and there are enemy ships and asteroids
here and there. The enemy ships shoot at you and you shoot back.
The enemy ships hyperspace in all the time to stop you from
clearing the asteroids, which you need to do in order clear a path
for your big invisible mothership to super-hyperspace to the next level.
It has a radar of the huge space you can travel in. The levels get
harder and harder but with limited mission (more missions
for people who donate and register). If there is enough support,
two player PSP to PSP may be added.
This is the first release. It is a reworking of the Ceres ("Asteroids on Steroids") homebrew game, with expanded dimensions (download that one from the same site to compare). The graphical routine needs work still, so sometimes if you get stuck in a corner, try hyperspacing out.
AgenaWorld download site: http://www.edepot.com/game.html
If you want a screenshot, you can press SELECT while in a game.
To register, hold down LEFT TRIGGER.
Version 1.0: First release July 8, 2005
AgenaWorld - PSP homebrew game released (Homeworld clone)
LuLines is one of those programs that you need to experiment with
to get the full experience of the game. You basically control luminous
lines. Now that you mention it, I think a screen dumper would be
a good addition to it, since to get really great images requires creative
and skilled control and navigation.
If you add lots of lines (keep the add button down), it fixes
dead pixels on PSP lcd screens. Note that some people differenciate
between dead and stuck pixels, so it might only work for stuck pixels.
Watch out for a person called "pixel" on these forums though. He will
insist all pixels are dead hardware problems, and not "stuck pixels" as
someone who has his face on a flash card said.
As for pics of all the games, I'll put them in the next update of the site.
Are you going to put them up at a site of yours? Otherwise, if you
want to look at it, the download is not that long.
to get the full experience of the game. You basically control luminous
lines. Now that you mention it, I think a screen dumper would be
a good addition to it, since to get really great images requires creative
and skilled control and navigation.
If you add lots of lines (keep the add button down), it fixes
dead pixels on PSP lcd screens. Note that some people differenciate
between dead and stuck pixels, so it might only work for stuck pixels.
Watch out for a person called "pixel" on these forums though. He will
insist all pixels are dead hardware problems, and not "stuck pixels" as
someone who has his face on a flash card said.
As for pics of all the games, I'll put them in the next update of the site.
Are you going to put them up at a site of yours? Otherwise, if you
want to look at it, the download is not that long.