This is really, really weird...

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Josh1billion
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This is really, really weird...

Post by Josh1billion »

I've compiled my application and everything, but when I put it on my PSP to test it out, it shows up as "Hello PSP World v1.0" with that same default icon. So I tried to run it, but I get that old "The game could not be started error." Of course, I am using the 1.5 method, I'm not a moron, and yet it's giving that "1.0 on 1.5" error.

This is quite strange. My makefile does not have the words "Hello PSP World" anywhere, also.

In the past, it has compiled and worked fine with the PS2Dev environment. This is my first time getting it to compile successfully with the PSP toolchain (pre-compiled), and for some reason it thinks it's a hello world app which can't be started...

o_O
Josh1billion - PHP, C++, PSP programmer.
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Agoln
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Post by Agoln »

Your make file will have something along the lines of a "hello world" in it, check it out.
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Josh1billion
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Post by Josh1billion »

Like I said though, it doesn't. Here's my entire Makefile:

Code: Select all

TARGET = breakout
OBJS = SOLID.o Controller.o Graphics.o

INCDIR = 
CFLAGS = -O2 -G0 -Wall
CXXFLAGS = $(CFLAGS) -fno-exceptions -fno-rtti
ASFLAGS = $(CFLAGS)

LIBDIR = 
LDFLAGS =
LIBS = -lm

EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = Breakout v0.01

include $(PSPSDK)/lib/build.mak
Josh1billion - PHP, C++, PSP programmer.
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Agoln
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Post by Agoln »

Did you try doing a 'make kxploit' and using those two directories?
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Josh1billion
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Post by Josh1billion »

make kxploit? I use Sei PSP Tool to convert. I've also tried using Easy PBP Installer but the same thing.

Which two directories are you talking about? INCDIR and LIBDIR? Not sure what I would put for those (compiles fine empty).
Josh1billion - PHP, C++, PSP programmer.
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Josh1billion
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Post by Josh1billion »

Hmm.. I wasn't able to figure it out so instead I've just restarted the project, using one of the PSP SDK samples as my starting point.

Thanks anyway, but no need in trying to solve the problem anymore.. this solution is easiest. :P
Josh1billion - PHP, C++, PSP programmer.
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Agoln
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Post by Agoln »

What I meant, is that instead of just typing

Code: Select all

make
to compile your code, you can type

Code: Select all

make kxploit
and it will make your code into the kxploit. No need for any other 3rd party applications. From there you just drop the two directories into your PSP.
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