OK, I am tearing my hair out because the PSP is a pain to debug. Sometimes the screen just goes black, which then I know something went wrong somewhere... who knows where.
Sometimes it hangs at a point which doesn't make sense cause its really not doing anything. I am using a lot of debug prints to try to see where its hanging, but it takes a while to make clean, make, and make install... just to try to find where its crashing.
Anywho, is there a better way to do this. Am I the only one really fed up with not knowing anything thats going on.
Is there a way to see where its failing if it crashes somewhere other than prints and I think I see where its failing?? Another words, debugging in realtime would be great.
Thanks guys
Jeff King.