PSPInside v0.9p

Discuss the development of new homebrew software, tools and libraries.

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groepaz
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PSPInside v0.9p

Post by groepaz »

...has just been released to celebrate to european PSP release and also the new outfit of our website. or maybe the other way around :) check out http://www.hitmen-console.org (psp section obviously)
blasty
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Post by blasty »

Great utility! Just had a little play with it :) This almost turns the PSP into a full hardware debugger.
0xdeadface
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Post by 0xdeadface »

<slaps self for something he shoulda been able to find out before>

Rather dumb question deleted - absolutely sweet.
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jum
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Post by jum »

Welcome back Hitmen!
I hope you continue your great PS1 reputation on the PSP...

All we need now is the return of Napalm :)
8 bits is all you'll ever need...
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sherpya
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Post by sherpya »

I've made a small python script that makes a two pass relocation on pspinside disassembly dumps to improve legibily
If someone is intrested here the url:
http://oss.netfarm.it/psp/pspinreloc.py
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groepaz
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Post by groepaz »

mmmh care to explain what exactly does it do? any objections against including it in the next release of pspinside? :)
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sherpya
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Post by sherpya »

it's an external python app it runs on pc side, it takes all references addresses (from jal, jnz, j etc) and labels it naming localtion_0xxxxxx,
in the second pass it adds labels to the code and subst address in calls using the label name, if a named export is found the sceXXX name is used instead,
it works like ida does in a processing step, it's not really a big improvement of code but it improves the legibility.
You can include in the distribution if you want, but it cannot be integrated in pspinside since is python code, anyway it wouldn't be difficult to port to c code
Wraggster
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Post by Wraggster »

was there a new release or are some sites wrong Groepaz ?
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groepaz
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Post by groepaz »

@sherpya: ok, i'll add it to the next release i think, sounds useful :)
@Wraggster: no there wasnt, those sites talk out of their a** :=P
Wraggster
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Post by Wraggster »

groepaz wrote:@sherpya: ok, i'll add it to the next release i think, sounds useful :)
@Wraggster: no there wasnt, those sites talk out of their a** :=P
ahh, i thought i had missed some news but Kojote put me right :P
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