Has anyone ventured into capture packets sent between psp's when using gamesharing?
I assume it's encrypted but is there a way to store data sent between psp's?
I'm interested because there will be wireless game share demos available @ TGS and I was think if anyone was already working this.
Sniff and Capture Packets? (Game Sharing)
I have the setup for wifi sniffing ... but i doubt it's needed...
I've been working on some stuff, and would like to test, but i have 1 psp and no one around with a 2nd for testing...
Someone AIM Polymira if they wanna hop on Kai (which i'm sure you can just run tcpdump/ethereal or something on the host machine to sniff all the trafic
I've been working on some stuff, and would like to test, but i have 1 psp and no one around with a 2nd for testing...
Someone AIM Polymira if they wanna hop on Kai (which i'm sure you can just run tcpdump/ethereal or something on the host machine to sniff all the trafic
PSP Namco museum transfer
http://forums.ps2dev.org/viewtopic.php?t=1264
Please use the search function next time. Thanks!
http://forums.ps2dev.org/viewtopic.php?t=1264
Please use the search function next time. Thanks!