Hey people. I've just about completed porting Bruno's Mikie Emulator to the PSP. It works great.
However. There seems to be an issue with some sort of tearing (not vsync related) when displaying graphics.
I would attach a screenshot but this forum doesnt seem to allow it. Any offer on image hosting or anything?
I'm happy to send our binaries for people to test if they can help.
[FIXED] Graphics Issues.. weird.
[FIXED] Graphics Issues.. weird.
Last edited by MikeDX on Tue Nov 08, 2005 2:43 am, edited 1 time in total.
Possibly, the GE chip can't read stuff from the CPU's cache, so try calling sceKernelDcacheWriteback() (check name in header files). Alternatively, you can write your vertex buffers to uncached memory.MikeDX wrote:ok now this is even more weird
If I call my drawsprites() function twice, it seems the problem doesnt occur..
is there some kind of write-delay that I need to be aware of???
Paco