Blitting Images...

Discuss the development of new homebrew software, tools and libraries.

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MuffinKing
Posts: 5
Joined: Tue Dec 13, 2005 11:07 am

Blitting Images...

Post by MuffinKing »

I'm currently learning C programming at cprogramming.com. To no avail, I don't know how to blit images or anything, just print and use if statements and variables. I would like to know how to blit images with libpng and how to have a cursor if possible, no this isn't for a shell but for something else. Thanks!
dr_watson
Posts: 42
Joined: Mon Nov 28, 2005 11:30 am

Post by dr_watson »

Take a look at the Blit example that came with the latest PSPSDK. It's in "samples\gu\blit"

Or you can have a look of the source code of my game and engine:
http://forums.ps2dev.org/viewtopic.php?t=4286
MuffinKing
Posts: 5
Joined: Tue Dec 13, 2005 11:07 am

Post by MuffinKing »

dr_watson wrote:Take a look at the Blit example that came with the latest PSPSDK. It's in "samples\gu\blit"

Or you can have a look of the source code of my game and engine:
http://forums.ps2dev.org/viewtopic.php?t=4286
Wow nice game!!!!!!! I would love to try it out once your done... can I be a beta tester... better yet can I be yuor apprentice :D. I'll look at your source code :). Thanks again!
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