I installed the toolchain and ran through a few of the tutorials. I noticed none(that I could find) of them used c++ objects. I then did a bit of resource and found out the make file was using psp-gcc. I then noticed that the toolchain installed a psp-g++ with it. That got me thinking. I took my existing makefile and tried to "hack" it to use psp-g++. Needless to say, the out come was garbage. So I would like to pose a few questions to you guys:
Is practical use C++ Objects when coding for the PSP?
Is there a makefile/tutorial out that I could use in order to get C++ Objects?
P.S. I am refering to the legacy definition of "hack."