Fresh as a Lamb - Where to start w/ HJE++ and VS6?

Discuss the development of new homebrew software, tools and libraries.

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rock_light
Posts: 4
Joined: Tue Jun 14, 2005 6:12 am

Fresh as a Lamb - Where to start w/ HJE++ and VS6?

Post by rock_light »

Yo hope this isn't too much of a bother but.

I am very interested in designing a game using this engine. It's been a dream of mine my whole life to be able to design a 2D game that works in 3D just like this! My only (big) problem is I have NO IDEA where to start!

Do I need to learn to use all of Visual Studio 6 before I learn how to use what was included in the HJE++ package? I'm not familiar with C++ programming in any way.

Does anyone have any ideas where to start other than just reading VS6 tutorials? I would be forever in your debt if you could help steer me towards understanding this HJE++ engine and getting a very simple mario style demo
going up on my own!

Plz help. Any info (maybe with video tutorials? lol) Would be extremely generous, and most appreciated.

Thanx for reading
Hi hey hello
JesusXP
Posts: 79
Joined: Tue Jan 17, 2006 11:16 am
Location: Ontario, Canada

Post by JesusXP »

Thinking In C++

google it,

It's a free E-book, that'll get you started in C++, Learn a bit of it first, before you move on to tutorials at www.scriptscribbler.com.
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