Release Port OpenMugen for PSP

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kech
Posts: 5
Joined: Wed Apr 26, 2006 12:02 pm

Release Port OpenMugen for PSP

Post by kech »

Hi

I made this port for PSP but is only a demo beacuse the proyect OpenMugen is still a very joung work

http://www.megaupload.com/?d=2P56Q6VU


any comments please tell me.

PD: now I am working in Kof91 but this project use Allegro library
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dot_blank
Posts: 498
Joined: Wed Sep 28, 2005 8:47 am
Location: Brasil

Post by dot_blank »

haha i like it :)

but after ive beat the living snot of the
opponent it would be wise if the match
could be reset ;) ...for continued beatings
10011011 00101010 11010111 10001001 10111010
Ats
Posts: 37
Joined: Mon Dec 05, 2005 6:08 am
Location: Biarritz - France
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Post by Ats »

Awesome!
I love the button mapping, it's the same as Street Fighter II on SuperNES :)
Now let's wait for the win32 OpenMUGEN new releases...
crowba
Posts: 13
Joined: Sat Oct 15, 2005 1:58 pm

Post by crowba »

Hell great !!!

Will it be able to read all those nice M.U.G.E.N. Levels and Sprites ? That would be Beat'n'Up heaven on PSP !!!
Duo
Posts: 25
Joined: Fri Oct 21, 2005 5:15 am

Post by Duo »

Mugen is great. How far is is the official open mugen progressing? I mean, what is left that isn't on regular mugen?
InfrablueKID
Posts: 1
Joined: Tue Jul 18, 2006 6:23 am

Post by InfrablueKID »

Sorry to bring up an old topic, but is there any progress in this project?

I just got addicted to mugen because i previously couldnt figure how to work it on xp, and now that mugen is possible, id really appreciate a cvs2 portable console (via mugen)

thanks anyways
Seelbreaker
Posts: 3
Joined: Tue Jan 09, 2007 7:02 am

Post by Seelbreaker »

Yep, i'am the another one who is going to pull this thread up :P

And don't be angry, because who wouldn't want to have MUGEN on his PSP?

So I'm asking if there has been any progress in this development?

I mean, kech, you have started with a Great programm! So could you please make it in this end, that we can customize this with lifebars, charas, levels etc. and a Pack where we could make something like 100 charas available?

I know this is my first post, but i registered just because of this one. All the Threads 'bout MUGEN are nearly 1 Year old and i thougt it couldn't be that the Projects are somewhere in the Dark.

So as I said, it would be enoug if in OpenMugenPSP we could have a startetpack where we could make our own Mugen which we have on our PCs. And if it is to much for you, just tell me how the hell i could do this on my own ;)

Greedz
Seelbreaker
kech
Posts: 5
Joined: Wed Apr 26, 2006 12:02 pm

Post by kech »

OpenMugen the original project is dead but now the same creator make ShugenDo but is not open source, if you want a test this program in this page http://www.sakirsoft.com have a test version


sorry my english i am spanish
Seelbreaker
Posts: 3
Joined: Tue Jan 09, 2007 7:02 am

Post by Seelbreaker »

you're english is good ;)

Yes i've seen that, but i have even seen, that they have made a subforum where there could be the possibility to make a port to the psp with shugenDo

Would be great if this time, they could make it ^^
kech
Posts: 5
Joined: Wed Apr 26, 2006 12:02 pm

Post by kech »

Seelbreaker
Posts: 3
Joined: Tue Jan 09, 2007 7:02 am

Post by Seelbreaker »

I've taken it ^^ *smileeeeeeeeeeeeeeeeeeeeeeee*
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