Hi folks,
is there a function like the glbegin and glend function where you can put the triangles in between or is the drawarray the only function to do so?
greets ghoti
Quick question about rendering triangles
Quick question about rendering triangles
My PSP games:
Boxy II: http://www.ghoti.nl/boxyii.php
Elementals: http://www.ghoti.nl/Elementals.php
Boxy II: http://www.ghoti.nl/boxyii.php
Elementals: http://www.ghoti.nl/Elementals.php
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How are they 'very' much slower? It really depends on what your trying to render and the overall size, right? Also, since were on the matter real quick, doesnt PSPGL use the same SendCommand() function to send commands to the GPU, just as the GU does? If so, then the only explanation for a slower rendering process would be the routines OpenGL uses compared to the main GU... ? Gahhhh... Someone please answer all these questions.
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- Posts: 70
- Joined: Thu Jun 22, 2006 9:24 pm