Discuss the development of new homebrew software, tools and libraries.
Moderators: cheriff, TyRaNiD
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DickyDick
- Posts: 29
- Joined: Sat Aug 21, 2004 2:28 am
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by DickyDick »
I run this small program in PSPLINK, but nothing is shown at the screen..
Did I forget something?
tst.c
... all the includes
PSP_MODULE_INFO("tst", 0x1000, 1, 1);
PSP_MAIN_THREAD_ATTR(0);
int main (int argc, char ** argv)
{
pspDebugInstallStdoutHandler(pspDebugScreenPrintData);
pspDebugScreenSetTextColor(0xffffff);
pspDebugScreenSetBackColor(0x000000);
pspDebugScreenInit();
fprintf (stdout,"Hello world\n");
sceKernelDelayThread(5*1000000); // 5 sec
sceKernelExitGame();
return 0;
}
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DickyDick
- Posts: 29
- Joined: Sat Aug 21, 2004 2:28 am
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by DickyDick »
Hmm looks like it only happens with PSPLINK.. as EBOOT.PBP it works
perhaps it eats the stdout or i need a new version
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TyRaNiD
- Posts: 907
- Joined: Sun Jan 18, 2004 12:23 am
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by TyRaNiD »
Yes psplink eats stdout, did you not see the text appear on the psplink console which is where stdout should really go ? :)
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DickyDick
- Posts: 29
- Joined: Sat Aug 21, 2004 2:28 am
Post
by DickyDick »
TyRaNiD wrote:Yes psplink eats stdout, did you not see the text appear on the psplink console which is where stdout should really go ? :)
the debug init screen wiped it all away in a split second... ;-)