When i use this function to release all objects in my app , after some runs the app crashes!!
Is there any bug in the function ?!
If yes , is there any other way to delete OSL_IMAGE pointers?
Bug in oslDeleteImage() function ?
Hmm... it should be okay... I'll test it when I've got some time. Thanks for the report ;)
Sorry for my bad english
Oldschool library for PSP - PC version released
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