has sdl for psp port done?

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binch
Posts: 28
Joined: Tue Jul 04, 2006 4:17 pm
Location: China

has sdl for psp port done?

Post by binch »

i download from svn but don't know how to compile it for psp, need to use ./configure with cross compile?
but the libpng only need to run make directly.
so i wonder it is just a partial work, can't use it know?
binch
Posts: 28
Joined: Tue Jul 04, 2006 4:17 pm
Location: China

Re: has sdl for psp port done?

Post by binch »

binch wrote:i download from svn but don't know how to compile it for psp, need to use ./configure with cross compile?
but the libpng only need to run make directly.
so i wonder it is just a partial work, can't use it know?
i found a readme.psp, its ok now, sorry.
HellDragon
Posts: 2
Joined: Sat Apr 21, 2007 6:14 pm

Post by HellDragon »

SDL works on PSP, but it is very slow, you should use gu instead.
binch
Posts: 28
Joined: Tue Jul 04, 2006 4:17 pm
Location: China

Post by binch »

HellDragon wrote:SDL works on PSP, but it is very slow, you should use gu instead.
do you know how to get the gu's framebuffer, i want to manipulate it as a regular ram to plot pixels.

and do you have any code to draw a bitmap into the screen using gu, just like it did in SDL.

thx
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