Nanodesktop: Text to speech Demo
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- Posts: 160
- Joined: Wed Jul 12, 2006 7:09 am
Nanodesktop: Text to speech Demo
This is a demo of Nanodesktop FLite Voice Synthetizer.
http://rapidshare.com/files/56457300/EBOOT.PBP.html
The system will be available in Nanodesktop 0.4, the next version
of nd. There are already some troubles, but the proof of concept
is interesting.
ndFLite uses VFPU to increase the speed of voice synthesis. It uses
also Envelope Interface, a new API integrated in Nanodesktop 0.4
that ensures sound reproduction without glitches and MP3
reprodution with low use of CPU (Media Engine based).
http://rapidshare.com/files/56457300/EBOOT.PBP.html
The system will be available in Nanodesktop 0.4, the next version
of nd. There are already some troubles, but the proof of concept
is interesting.
ndFLite uses VFPU to increase the speed of voice synthesis. It uses
also Envelope Interface, a new API integrated in Nanodesktop 0.4
that ensures sound reproduction without glitches and MP3
reprodution with low use of CPU (Media Engine based).
Here are results of my tests:
Fat with 3.52m-33-4 under kernel 150:
- boot and run ok, read all from ms0
- Wrinting text ok
- first audio output ok after pressing once the key
- audio output repetition needs twice pressing key
- exit ok closing the window
Fat with 3.52m-33-4 under kernel 352:
- boot and run ok, read all from ms0
- Wrinting text ok
- first audio output ok after pressing once the key
- audio output repetition needs twice pressing key
- exit ok closing the window
Slim with 3.60m-33 under kernel 360:
- boot and run ok, read all from ms0
- the game could not be started (80020148)
Slim with 3.60m-33 under kernel 150:
- boot and run ok, read all from ms0
- the game could not be started (80020148)
Slim from eLoader for 1.50:
- it appears in the list
- boot and run ok, read all from ms0
- the game could not be started (80020148)
- back to eLoader homebrew list
Thanks to everyone who could run tests and append results.
Bye Bye
Fat with 3.52m-33-4 under kernel 150:
- boot and run ok, read all from ms0
- Wrinting text ok
- first audio output ok after pressing once the key
- audio output repetition needs twice pressing key
- exit ok closing the window
Fat with 3.52m-33-4 under kernel 352:
- boot and run ok, read all from ms0
- Wrinting text ok
- first audio output ok after pressing once the key
- audio output repetition needs twice pressing key
- exit ok closing the window
Slim with 3.60m-33 under kernel 360:
- boot and run ok, read all from ms0
- the game could not be started (80020148)
Slim with 3.60m-33 under kernel 150:
- boot and run ok, read all from ms0
- the game could not be started (80020148)
Slim from eLoader for 1.50:
- it appears in the list
- boot and run ok, read all from ms0
- the game could not be started (80020148)
- back to eLoader homebrew list
Thanks to everyone who could run tests and append results.
Bye Bye
- tacoSunday
- Posts: 34
- Joined: Fri Aug 31, 2007 10:05 pm
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- Joined: Wed Jul 12, 2006 7:09 am
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-> click with cursor on red-x at top of the windowKickinAezz wrote:Very nice EXCEPT:
-> No quit/exit .
-> also click on top coloured region of the window, press O and move the cursor... the window moves like a serious windows interface...
Yes may be pegasus2000 is looking forward to starting any co-operation for implementing IR keyboard input... Anybody?-> The OSK that requires a lot of effort for usage. [The mouse based entry is very bad/ineffective on the PSP]
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- Joined: Sun Jun 03, 2007 10:05 pm
I mean, we could simply use the L/R/U/Down buttons to navigate in the OSK. will be a LOT faster.mypspdev wrote:-> click with cursor on red-x at top of the windowKickinAezz wrote:Very nice EXCEPT:
-> No quit/exit .
-> also click on top coloured region of the window, press O and move the cursor... the window moves like a serious windows interface...
Yes may be pegasus2000 is looking forward to starting any co-operation for implementing IR keyboard input... Anybody?-> The OSK that requires a lot of effort for usage. [The mouse based entry is very bad/ineffective on the PSP]
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- Posts: 160
- Joined: Wed Jul 12, 2006 7:09 am
KickinAezz wrote:I mean, we could simply use the L/R/U/Down buttons to navigate in the OSK. will be a LOT faster.mypspdev wrote:-> click with cursor on red-x at top of the windowKickinAezz wrote:Very nice EXCEPT:
-> No quit/exit .
-> also click on top coloured region of the window, press O and move the cursor... the window moves like a serious windows interface...
Yes may be pegasus2000 is looking forward to starting any co-operation for implementing IR keyboard input... Anybody?-> The OSK that requires a lot of effort for usage. [The mouse based entry is very bad/ineffective on the PSP]
You can.
If you use L/R/U/D key with the CIRCLE key, you can resize the
window that is under the mouse pointer.
If you point the title bar and use L/R/U/D key with cross key pressed,
you can drag and drop the window.
The exit is managed by SystemHalter, as you can see in other
demos (see YouTube). In FLite homebrew there is a small bug
and SystemHalter doesn't work but it is a small trouble and I'll
solve it in few minutes.