SceKernelLoadExecVSHParam problem

Discuss the development of new homebrew software, tools and libraries.

Moderators: cheriff, TyRaNiD

Post Reply
SPITFIR3
Posts: 16
Joined: Sun Oct 21, 2007 3:25 am

SceKernelLoadExecVSHParam problem

Post by SPITFIR3 »

Hi, I have made an app, which loads ok, but if I insert the code below I get the game cannot be started 800200D9 error.

I'm running 3.52M33-4.

Code: Select all

void loadEBOOT(char *target)
{   
   struct SceKernelLoadExecVSHParam param;
         
   memset(&param, 0, sizeof(param));
         
   param.key = "game";
   param.size = sizeof(param);
   param.args = strlen(target)+1;
   param.argp = target;

   sceKernelLoadExecVSHMs2(target, &param);   

} 
It only happens when this code is placed in my project though.

I'm also including the header file psploadexec_kernel.h
Any idea's please.

Other then this piece of code there is nothing wrong with my app.
User avatar
dot_blank
Posts: 498
Joined: Wed Sep 28, 2005 8:47 am
Location: Brasil

Post by dot_blank »

create an external Kernel mode module for such loading
10011011 00101010 11010111 10001001 10111010
Post Reply