xynth on psp

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anhanguera
Posts: 31
Joined: Thu Aug 26, 2004 4:20 pm

xynth on psp

Post by anhanguera »

hi,

I was working on a embedded windowing system (xynth), and ported to pspsdk. give a try...

what is xynth; xynth is a portable embedded windowing system, it has nearly all features that you might expect from.
anyway here is;
web site: www.xynth.org
screen shots: http://gsulinux.org/~distch/projects/xynth/img/?thumb
download: http://gsulinux.org/~distch/projects/xy ... .0.tar.bz2 and http://gsulinux.org/~distch/projects/xy ... .5.tar.bz2

i do not know if v1.0 is working, mine is v1.5.
sources are avaible on site, but source file is rather old... i`ll upload latest sources next week.

after lounching xynth please wait till desktop (blue screen will shown with icons) opens, and memory stick stops blinking. what i have is, a server that handles windows (clients), a desktop client, a taskbar client which is a child of desktop. move the mouse cursor with D-pad (X left button, O right button). and click twice on desktop icons... or, open start menu by pressing X on start menu icon. only demos are working...

clients open as threads, and they talk to server via pipe emulation over socket emulation. I am using UDS on linux, but if there is no socket api, socket api emulation with pipe() is used. and if there is no pipe, or fd.., pipe emulation with mutexes is used.

pressing X on the left-up corner will couse the xynth to quit, or you can close xynth by pressing home button as usual.

you can resize or move any window.

and one last thing, some times xynth dies becouse of memory problems... i do not understand why this is happening, becouse i am using xynth over SDL, vesa, svgalib, fbdev on linux and there is no such problem, even with valgrind (www.valgrind.org).

excuse for my english, is not so good to write such long writings ;)

alper "anhanguera" akcan.
weltall
Posts: 310
Joined: Fri Feb 20, 2004 1:56 am
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Post by weltall »

really interesting keep up the good work :)
someone
Idiot
Posts: 71
Joined: Tue Sep 13, 2005 9:03 pm

Post by someone »

wow the project looks very cool...
is it possible to knwo a list of applications witch work(or will work in future?^)
i ll give this a try soon.
terryxq
Posts: 16
Joined: Wed Oct 12, 2005 9:27 pm

Post by terryxq »

cool~
hope the source will be updated as soon as possible.
MedalOfJapan
Posts: 1
Joined: Sat Oct 15, 2005 3:43 pm

Where Do i Put it on my PSP?

Post by MedalOfJapan »

Hey Where do i put the 1.5 in my psp TY :)
anhanguera
Posts: 31
Joined: Thu Aug 26, 2004 4:20 pm

Post by anhanguera »

hi,

mkdir tmp
mv psp-1.5.tar.bz2 ./tmp
cd tmp
tar -jxvf psp-1.5.tar.bz2
cd dist
cp -Rf * /psp_root_directory

just that simple... ;)

ps: www.xynth.org seems to be down, http://gsulinux.org/~distch/projects/xynth is the exact addr. and thanks for the replies.

alper "anhanguera" akcan.
zhongzf
Posts: 4
Joined: Fri Oct 14, 2005 11:22 am

Post by zhongzf »

i've tried. well done! but i can't start any of these applications.
on psp 1.50.
Annaleewe
Posts: 1
Joined: Sat Oct 27, 2007 1:54 am

Post by Annaleewe »

Last edited by Annaleewe on Fri Aug 08, 2008 12:19 am, edited 3 times in total.
crespowu
Posts: 1
Joined: Mon Jan 14, 2008 4:59 pm
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Post by crespowu »

Well done.Your project is awesome.
0adalgisa
Posts: 1
Joined: Wed May 07, 2008 11:55 am
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Post by 0adalgisa »

Can it run in slim PSP (3.71M-33)?
Thanks,
Adalgisa
Last edited by 0adalgisa on Tue May 13, 2008 11:59 am, edited 2 times in total.
J.F.
Posts: 2906
Joined: Sun Feb 22, 2004 11:41 am

Post by J.F. »

0adalgisa wrote:Can it run in slim PSP (3.71M-33)?
Thanks,
Adalgisa
You'd want to try the 1.0 binary.
Viper8896
Posts: 110
Joined: Thu Jan 26, 2006 6:20 pm

Post by Viper8896 »

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