no matter what i do it crashes my program even if i set true to 1 and comment out load_modules it will crash but if i comment oslInitGfx out it is ok but i cant uses oslib gfx so what am i to do the problem has been identified as oslInitGfx regardless of pixel format too anyone got any suggestions using MOD 1.0.1
i figured it out it was the heap size but now the screen just goes black and i cant do anything with it so how do i fix that and pspdebugscreenprintf stops working after that too
coolkehon wrote:i figured it out it was the heap size but now the screen just goes black and i cant do anything with it so how do i fix that and pspdebugscreenprintf stops working after that too
Use the debug prints to figure out where the program goes out to lunch, then post the code around that point. Also remember that debug prints generally won't show if you start using the GU yourself.