Any Plans?
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- Posts: 388
- Joined: Tue Aug 12, 2008 12:46 am
Any Plans?
Well, to get started, I came back from a meeting out of town. I came back and heard about the news, like the Ta-88v3 Signing been hack, which is great, because those users can soon have cfw. But anyway, I have a program call DOSBox, and by any chance, will it be updated, because I would like to soon to use winNT, winME, or something near that. Its great that CrazyC have dosbox runing exe files, but sooner or later, something need to be updated. Maybe have it execute windows exe files, and have it use the slim extra memory. Thanks, and sorry if I should've post this in the dosbox post.
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- Posts: 388
- Joined: Tue Aug 12, 2008 12:46 am
Re: Any Plans?
You picked the two worst OS's! Windows 2000 is the best. =DDariusc123456 wrote:I would like to soon to use winNT, winME, or something near that.
It'll be better to install Ubuntu on te PSP though! Toolchain ON the PSP!
aNGELO
Re: Any Plans?
No , no , don't ...Dariusc123456 wrote:Well, to get started
Code: Select all
rollBackToken(*this);
addIdentifier(this->tok,"forbidden_type_dc123456");
compile();
K, go back to your cave now ...Dariusc123456 wrote:I came back from a meeting
Can't wait for your WinNT_Box...Dariusc123456 wrote:I have a program call DOSBox, and by any chance, will it be updated, because I would like to soon to use winNT, winME, or something near that.
Wahahahahahahahahahahahahaahahhahaha ... LMAO.
You only need to use these 2 functions:
And use it like this:
And done :p
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/**
* Converts a software into another one.
*
* @param input - The input software
* @param output - The output software
*/
void convert_software(char *input, char *output);
/**
* Converts a hardware into another one.
*
* @param input - The input hardware
* @param output - The output hardware
*/
void convert_hardware(char *input, char *output);
Code: Select all
convert_software("DosBox", "VirtualBox");
convert_hardware("psp-mips", "pc-x86");
Awesome library , it works...I've just converted
my Gameboy into Gameboy pokemon edition...weeee! pika-pika-pikachuuuu...
I've updated your library a bit , you can now import a
part from a brain into another(its still buggy though)...
Usage :
my Gameboy into Gameboy pokemon edition...weeee! pika-pika-pikachuuuu...
I've updated your library a bit , you can now import a
part from a brain into another(its still buggy though)...
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/**
* Imports a specific brain section into another
*
* @param src - Source brain
* @param dst - Destination brain
* @param section - Brain section to handle
*/
void importBrainSection(TBrain *src, TBrain* dst,const char* section);
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TBrain* dc123456 = world->earth->findPerson("dariuscc123456")->getGeek()->brokenBrain;
if(!dc123456)
return - probably trolling or sleeping...
TBrain* einstein = world->spiritWorld->findPerson(personToSpiritID("einstein"))->getGeek()->brain;
//For some reason when accessing dc's brain , im
//getting a "Geek violation" error message ;/
//Lets wait until his next post and see if it actually worked
importBrainSection( einstein , dc123456, "LOGIC" );
hahahahah thats gold!moonlight wrote:You only need to use these 2 functions:
And use it like this:Code: Select all
/** * Converts a software into another one. * * @param input - The input software * @param output - The output software */ void convert_software(char *input, char *output); /** * Converts a hardware into another one. * * @param input - The input hardware * @param output - The output hardware */ void convert_hardware(char *input, char *output);
And done :pCode: Select all
convert_software("DosBox", "VirtualBox"); convert_hardware("psp-mips", "pc-x86");