Recovery M33 and xmb

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pspflashsystem
Posts: 31
Joined: Mon Mar 24, 2008 12:31 am

Recovery M33 and xmb

Post by pspflashsystem »

Hi everybody;

I want to know how I can load recovery menu on xmb. In fact, I try sceKernelStartModule : it loads recovery but on xmb the recovery doesn't blit well...

So how can I blit recovery M33 well on xmb?

Thanks to everyone who helps me :)

PS: I'm apologize for my bad English :)
I'm apologize for my bad English because I am French :)

.::pspflashsystem::.
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Torch
Posts: 825
Joined: Wed May 28, 2008 2:50 am

Post by Torch »

Yes the VSH PRXs will continue to run and try to render the XMB to screen.

Ideally, you should have a plugin that on start will freeze all the VSH threads. Use the screenshoot sample to do this. After this you can load recovery.prx, it should blit properly. But I think exiting recovery will issue a reboot.
pspflashsystem
Posts: 31
Joined: Mon Mar 24, 2008 12:31 am

Post by pspflashsystem »

Oh yes, not bad idea
Thanks a lot torch :)
I will try it :)
I'm apologize for my bad English because I am French :)

.::pspflashsystem::.
DeathCradle
Posts: 6
Joined: Sat Jan 19, 2008 10:56 pm
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Post by DeathCradle »

Do you'se reckon that after the module is loaded, for on exit, hook sceKernelExitVSHVSH (i think VSH or sceKernelExitGame) into a function that unloads the recovery module? then resumes the threads?

I wonder how um Miriam had done it.

When i experimented with that it failed at "apiHookByName", well thats where i assumed
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