Discuss the development of new homebrew software, tools and libraries.
Moderators: cheriff, TyRaNiD
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coolkehon
- Posts: 355
- Joined: Mon Oct 20, 2008 5:44 am
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by coolkehon »
has SDL been ported to support opengl
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iceman755
- Posts: 30
- Joined: Mon Jul 21, 2008 1:12 am
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by iceman755 »
Yes it supports OpenGL.
"Libera eas de ore leonis, ne absorbeat eas tartarus, ne cadant in obscurum"
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nspmadero
- Posts: 4
- Joined: Fri Aug 28, 2009 1:44 pm
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by nspmadero »
Pretty please with a cherry on top: could anyone show a working sdl gl sample code with make included?
I have tried & tried but i can't make it to work... my psp always get f-f-f-reezed in the GL section of the code...
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iceman755
- Posts: 30
- Joined: Mon Jul 21, 2008 1:12 am
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by iceman755 »
Just paste your code here, I'm sure solutions will come.
"Libera eas de ore leonis, ne absorbeat eas tartarus, ne cadant in obscurum"