sceGuCopyImage for geometry?

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punto
Posts: 7
Joined: Thu Oct 29, 2009 7:47 pm

sceGuCopyImage for geometry?

Post by punto »

Hi..

I want to try using sceGuCopyImage to move my geometry to vram and render it from there, are there any examples of this around? my main questions are: since it's a display list command, can I send a DrawArray command right after the CopyImage, or do I have to do some stuff to commit the cache, etc? Also, how volatile is vram? does it get wiped at some point? do I have a way to find out when it does?

thanks
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