Hi..
I want to try using sceGuCopyImage to move my geometry to vram and render it from there, are there any examples of this around? my main questions are: since it's a display list command, can I send a DrawArray command right after the CopyImage, or do I have to do some stuff to commit the cache, etc? Also, how volatile is vram? does it get wiped at some point? do I have a way to find out when it does?
thanks