Preloading VSH module from kernel mode prx

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alexp
Posts: 39
Joined: Tue Apr 17, 2007 12:06 am

Preloading VSH module from kernel mode prx

Post by alexp »

Hi,
i'd like to preload a vsh module from a kernel mode prx loaded at game startup to mess around with its memory a bit before the game itself loads and uses it.
i've tried using sceKernelLoadModule, but i get an invalid permission error. What is the correct way of doing something like that?

Another approach at doing the same thing could be waiting in the prx for the vsh module to load and immediately modify it, but i've no clue about how to do such a thing. Any idea is appreciated.
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