Load PRX in flash0

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angelo
Posts: 168
Joined: Wed Aug 29, 2007 9:34 pm

Load PRX in flash0

Post by angelo »

Hello everybody,

I've found a fix to the IRDA issue. If you just add to ms0:\SEPlugins\Game.txt

Code: Select all

flash0:/kd/irda.PRX
All IRDA applications work again. piKey runs in 3.XX and ZX81's applications work again.

However I want to try something else.

I've done some research but nothing has worked for me so far.

How would I get a PRX to load in Game3.XX mode by editing pspbtcnf_game.txt.

Everything has seemed to change since 3.80+. It's no longer in the correct directory.

I need to load flash0:/kd/irda.PRX in Game3.XX.

Any help is appreciated!

Thanks

Angelo
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zx-81
Posts: 11
Joined: Fri Apr 07, 2006 5:38 pm
Location: France
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Post by zx-81 »

hi angelo, thanks for the hint, i succeed to make pspssh and & IR working with fw >= 3.80. I've added the two following lines in my source code :

/* Load irda PRX for CFW >= 3.80 */
u32 mod_id = sceKernelLoadModule("flash0:/kd/irda.prx", 0, NULL);
sceKernelStartModule(mod_id, 0, NULL, NULL, NULL);

No need then to add anything in any configuration file.

I plan to release a new version of all my homebrew / ports with this minor fix to let user enjoy IR keyboard even in 3.80 or 3.90 cfw :P
The only good is knowledge and the only evil is ignorance.
angelo
Posts: 168
Joined: Wed Aug 29, 2007 9:34 pm

Glad to help

Post by angelo »

That's good ZX-81! Glad to see that it worked for you!

Oh and one more thing, add a patch so piKey doesn't load in your IRDA applications. It causes errors as you know!

Have fun!

Angelo
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